diff options
Diffstat (limited to 'client/menu/settings/input/input_setting.gd')
-rw-r--r-- | client/menu/settings/input/input_setting.gd | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/client/menu/settings/input/input_setting.gd b/client/menu/settings/input/input_setting.gd index e32e800c..7a017ed2 100644 --- a/client/menu/settings/input/input_setting.gd +++ b/client/menu/settings/input/input_setting.gd @@ -19,12 +19,9 @@ extends GameSetting const INPUT_VALUE_NODE_SCENE = preload("res://menu/settings/input/input_value_node.tscn") -func _update_row(): - super() +func create_row(): + var row = super() row.value_node = INPUT_VALUE_NODE_SCENE.instantiate() - row.value_node.value = Global.get_setting(key) - if not row.value_node.changed.is_connected(from_ui): - row.value_node.changed.connect(from_ui) - -func from_ui(): - Global.set_setting(key, row.value_node.value) + Settings.hook_changed_init(key, func(value): row.value_node.value = value) + row.value_node.changed.connect(func(): Global.set_setting(key, row.value_node.value)) + return row |