diff options
Diffstat (limited to 'client/menu')
-rw-r--r-- | client/menu/hairstyle_preview.gd | 2 | ||||
-rw-r--r-- | client/menu/lobby.gd | 2 | ||||
-rw-r--r-- | client/menu/popup_message/popup_message.gd | 20 | ||||
-rw-r--r-- | client/menu/rating/rating.gd | 10 | ||||
-rw-r--r-- | client/menu/settings/input/input_manager.gd | 8 |
5 files changed, 21 insertions, 21 deletions
diff --git a/client/menu/hairstyle_preview.gd b/client/menu/hairstyle_preview.gd index 324f7de1..5a9cce68 100644 --- a/client/menu/hairstyle_preview.gd +++ b/client/menu/hairstyle_preview.gd @@ -21,5 +21,5 @@ signal selected(character: int) func setup(character: int, group: ButtonGroup): $HairViewport/Node3D/Character.select_hairstyle(character) $Select.button_group = group - $Select.text = tr("Hairstyle %d") % (character + 1) + $Select.text = tr("c.setup.uniform.value").format([character + 1]) $Select.pressed.connect(func(): selected.emit(character)) diff --git a/client/menu/lobby.gd b/client/menu/lobby.gd index 39199d59..0dca6f4c 100644 --- a/client/menu/lobby.gd +++ b/client/menu/lobby.gd @@ -105,7 +105,7 @@ func select_map(i: int): selected_map = i var map_data: Dictionary = game.maps[i][1] map_name_label.text = map_data["name"] - map_player_label.text = tr("c.map.players_recommended") % map_data["players"] + map_player_label.text = tr("c.map.players_recommended").format([map_data["players"]]) map_difficulty_label.text = tr("c.map.difficulty.%d" % (map_data["difficulty"] - 1)) selected_map_name = game.maps[i][0] if not game.menu.covered: diff --git a/client/menu/popup_message/popup_message.gd b/client/menu/popup_message/popup_message.gd index ead11977..3e479b17 100644 --- a/client/menu/popup_message/popup_message.gd +++ b/client/menu/popup_message/popup_message.gd @@ -153,35 +153,35 @@ func _input(_event): func _on_boost_timeout(): if not Global.get_hint("has_boosted") and not Global.using_touch: - display_hint_msg(tr("c.hint.boost") % display_keybind("boost")) + display_hint_msg(tr("c.hint.boost").format([display_keybind("boost")])) func _on_move_timeout(): if not Global.get_hint("has_moved") and not Global.using_touch: - display_hint_msg(tr("c.hint.movement") % ", ".join( + display_hint_msg(tr("c.hint.movement").format([", ".join( [ display_keybind("forwards"), display_keybind("left"), display_keybind("backwards"), display_keybind("right") ] - )) + )])) func _on_interact_timeout(): if not Global.get_hint("has_interacted") and not Global.using_touch: - display_hint_msg(tr("c.hint.interact") % display_keybind("interact")) + display_hint_msg(tr("c.hint.interact").format([display_keybind("interact")])) func _on_reset_timeout(): if not Global.get_hint("has_reset") and not Global.using_touch: - display_hint_msg(tr("c.hint.reset_camera") % display_keybind("reset")) + display_hint_msg(tr("c.hint.reset_camera").format([display_keybind("reset")])) func _on_zoom_timeout(): if not Global.get_hint("has_zoomed") and not Global.using_touch: - display_hint_msg(tr("c.hint.zoom_camera") % ", ".join( + display_hint_msg(tr("c.hint.zoom_camera").format([", ".join( [ display_keybind("zoom_in"), display_keybind("zoom_out") ] - )) + )])) func display_keybind(action_name: String) -> String: var events := InputManager.get_events(action_name) @@ -210,14 +210,14 @@ func any_action_just_pressed(actions: Array) -> bool: func _on_rotate_camera_timeout(): if not Global.get_hint("has_rotated") and not Global.using_touch: - display_hint_msg(tr("c.hint.rotate") % ", ".join( + display_hint_msg(tr("c.hint.rotate").format([", ".join( [ display_keybind("rotate_up"), display_keybind("rotate_left"), display_keybind("rotate_down"), display_keybind("rotate_right") ] - )) + )])) func _on_nametags_timeout(): if not Global.get_hint("has_seen_nametags") and not Global.get_setting("gameplay.usernames"): @@ -227,7 +227,7 @@ func _on_nametags_timeout(): func _on_join_while_running_timeout(): if not game.is_joined and not Global.get_hint("has_seen_join_while_running"): Global.set_hint("has_seen_join_while_running", true) - display_hint_msg(tr("c.hint.join_while_running") % display_keybind("menu")) + display_hint_msg(tr("c.hint.join_while_running").format([display_keybind("menu")])) func _on_performance_timeout() -> void: if not Global.get_hint("has_seen_performance") and Engine.get_frames_per_second() < DisplayServer.screen_get_refresh_rate() * 0.75: diff --git a/client/menu/rating/rating.gd b/client/menu/rating/rating.gd index 1669e5fc..5e7d9478 100644 --- a/client/menu/rating/rating.gd +++ b/client/menu/rating/rating.gd @@ -33,12 +33,12 @@ func _process(_delta): func show_rating(stars_: int, points: int): match stars_: - 0: title.text = tr("Poor service") - 1: title.text = tr("Acceptable service") - 2: title.text = tr("Good service") - 3: title.text = tr("Excellent service") + 0: title.text = tr("c.score.poor") + 1: title.text = tr("c.score.acceptable") + 2: title.text = tr("c.score.good") + 3: title.text = tr("c.score.excellent") - subtitle.text = tr("You collected %s points") % points + subtitle.text = tr("c.score.points_par") % points for i in range(0, stars_): var star: TextureRect = stars[i] diff --git a/client/menu/settings/input/input_manager.gd b/client/menu/settings/input/input_manager.gd index 640410d0..b612bde3 100644 --- a/client/menu/settings/input/input_manager.gd +++ b/client/menu/settings/input/input_manager.gd @@ -93,12 +93,12 @@ func get_event_type(input_event: InputEvent) -> EventType: func display_input_event(input_event: InputEvent) -> String: if input_event is InputEventKey: - return tr("c.settings.input.keyboard") % OS.get_keycode_string(input_event.physical_keycode) + return tr("c.settings.input.keyboard").format([OS.get_keycode_string(input_event.physical_keycode)]) elif input_event is InputEventMouseButton: - return tr("c.settings.input.mouse_button") % input_event.button_index + return tr("c.settings.input.mouse_button").format([input_event.button_index]) elif input_event is InputEventJoypadButton: - return tr("c.settings.input.joypad") % input_event.button_index + return tr("c.settings.input.joypad").format([input_event.button_index]) elif input_event is InputEventJoypadMotion: - return tr("c.settings.input.joypad_axis") % [input_event.axis] + return tr("c.settings.input.joypad_axis").format([input_event.axis]) else: return tr("c.settings.input.other_event") |