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-rw-r--r--client/menu/hairstyle_preview.gd2
-rw-r--r--client/menu/lobby.gd2
-rw-r--r--client/menu/popup_message/popup_message.gd20
-rw-r--r--client/menu/rating/rating.gd10
-rw-r--r--client/menu/settings/input/input_manager.gd8
5 files changed, 21 insertions, 21 deletions
diff --git a/client/menu/hairstyle_preview.gd b/client/menu/hairstyle_preview.gd
index 324f7de1..5a9cce68 100644
--- a/client/menu/hairstyle_preview.gd
+++ b/client/menu/hairstyle_preview.gd
@@ -21,5 +21,5 @@ signal selected(character: int)
func setup(character: int, group: ButtonGroup):
$HairViewport/Node3D/Character.select_hairstyle(character)
$Select.button_group = group
- $Select.text = tr("Hairstyle %d") % (character + 1)
+ $Select.text = tr("c.setup.uniform.value").format([character + 1])
$Select.pressed.connect(func(): selected.emit(character))
diff --git a/client/menu/lobby.gd b/client/menu/lobby.gd
index 39199d59..0dca6f4c 100644
--- a/client/menu/lobby.gd
+++ b/client/menu/lobby.gd
@@ -105,7 +105,7 @@ func select_map(i: int):
selected_map = i
var map_data: Dictionary = game.maps[i][1]
map_name_label.text = map_data["name"]
- map_player_label.text = tr("c.map.players_recommended") % map_data["players"]
+ map_player_label.text = tr("c.map.players_recommended").format([map_data["players"]])
map_difficulty_label.text = tr("c.map.difficulty.%d" % (map_data["difficulty"] - 1))
selected_map_name = game.maps[i][0]
if not game.menu.covered:
diff --git a/client/menu/popup_message/popup_message.gd b/client/menu/popup_message/popup_message.gd
index ead11977..3e479b17 100644
--- a/client/menu/popup_message/popup_message.gd
+++ b/client/menu/popup_message/popup_message.gd
@@ -153,35 +153,35 @@ func _input(_event):
func _on_boost_timeout():
if not Global.get_hint("has_boosted") and not Global.using_touch:
- display_hint_msg(tr("c.hint.boost") % display_keybind("boost"))
+ display_hint_msg(tr("c.hint.boost").format([display_keybind("boost")]))
func _on_move_timeout():
if not Global.get_hint("has_moved") and not Global.using_touch:
- display_hint_msg(tr("c.hint.movement") % ", ".join(
+ display_hint_msg(tr("c.hint.movement").format([", ".join(
[
display_keybind("forwards"),
display_keybind("left"),
display_keybind("backwards"),
display_keybind("right")
]
- ))
+ )]))
func _on_interact_timeout():
if not Global.get_hint("has_interacted") and not Global.using_touch:
- display_hint_msg(tr("c.hint.interact") % display_keybind("interact"))
+ display_hint_msg(tr("c.hint.interact").format([display_keybind("interact")]))
func _on_reset_timeout():
if not Global.get_hint("has_reset") and not Global.using_touch:
- display_hint_msg(tr("c.hint.reset_camera") % display_keybind("reset"))
+ display_hint_msg(tr("c.hint.reset_camera").format([display_keybind("reset")]))
func _on_zoom_timeout():
if not Global.get_hint("has_zoomed") and not Global.using_touch:
- display_hint_msg(tr("c.hint.zoom_camera") % ", ".join(
+ display_hint_msg(tr("c.hint.zoom_camera").format([", ".join(
[
display_keybind("zoom_in"),
display_keybind("zoom_out")
]
- ))
+ )]))
func display_keybind(action_name: String) -> String:
var events := InputManager.get_events(action_name)
@@ -210,14 +210,14 @@ func any_action_just_pressed(actions: Array) -> bool:
func _on_rotate_camera_timeout():
if not Global.get_hint("has_rotated") and not Global.using_touch:
- display_hint_msg(tr("c.hint.rotate") % ", ".join(
+ display_hint_msg(tr("c.hint.rotate").format([", ".join(
[
display_keybind("rotate_up"),
display_keybind("rotate_left"),
display_keybind("rotate_down"),
display_keybind("rotate_right")
]
- ))
+ )]))
func _on_nametags_timeout():
if not Global.get_hint("has_seen_nametags") and not Global.get_setting("gameplay.usernames"):
@@ -227,7 +227,7 @@ func _on_nametags_timeout():
func _on_join_while_running_timeout():
if not game.is_joined and not Global.get_hint("has_seen_join_while_running"):
Global.set_hint("has_seen_join_while_running", true)
- display_hint_msg(tr("c.hint.join_while_running") % display_keybind("menu"))
+ display_hint_msg(tr("c.hint.join_while_running").format([display_keybind("menu")]))
func _on_performance_timeout() -> void:
if not Global.get_hint("has_seen_performance") and Engine.get_frames_per_second() < DisplayServer.screen_get_refresh_rate() * 0.75:
diff --git a/client/menu/rating/rating.gd b/client/menu/rating/rating.gd
index 1669e5fc..5e7d9478 100644
--- a/client/menu/rating/rating.gd
+++ b/client/menu/rating/rating.gd
@@ -33,12 +33,12 @@ func _process(_delta):
func show_rating(stars_: int, points: int):
match stars_:
- 0: title.text = tr("Poor service")
- 1: title.text = tr("Acceptable service")
- 2: title.text = tr("Good service")
- 3: title.text = tr("Excellent service")
+ 0: title.text = tr("c.score.poor")
+ 1: title.text = tr("c.score.acceptable")
+ 2: title.text = tr("c.score.good")
+ 3: title.text = tr("c.score.excellent")
- subtitle.text = tr("You collected %s points") % points
+ subtitle.text = tr("c.score.points_par") % points
for i in range(0, stars_):
var star: TextureRect = stars[i]
diff --git a/client/menu/settings/input/input_manager.gd b/client/menu/settings/input/input_manager.gd
index 640410d0..b612bde3 100644
--- a/client/menu/settings/input/input_manager.gd
+++ b/client/menu/settings/input/input_manager.gd
@@ -93,12 +93,12 @@ func get_event_type(input_event: InputEvent) -> EventType:
func display_input_event(input_event: InputEvent) -> String:
if input_event is InputEventKey:
- return tr("c.settings.input.keyboard") % OS.get_keycode_string(input_event.physical_keycode)
+ return tr("c.settings.input.keyboard").format([OS.get_keycode_string(input_event.physical_keycode)])
elif input_event is InputEventMouseButton:
- return tr("c.settings.input.mouse_button") % input_event.button_index
+ return tr("c.settings.input.mouse_button").format([input_event.button_index])
elif input_event is InputEventJoypadButton:
- return tr("c.settings.input.joypad") % input_event.button_index
+ return tr("c.settings.input.joypad").format([input_event.button_index])
elif input_event is InputEventJoypadMotion:
- return tr("c.settings.input.joypad_axis") % [input_event.axis]
+ return tr("c.settings.input.joypad_axis").format([input_event.axis])
else:
return tr("c.settings.input.other_event")