diff options
Diffstat (limited to 'client/player/controllable_player.gd')
| -rw-r--r-- | client/player/controllable_player.gd | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd index 126e4c10..b8057348 100644 --- a/client/player/controllable_player.gd +++ b/client/player/controllable_player.gd @@ -253,8 +253,8 @@ func get_interact_target() -> Array: # -> [visual_target: Vector3, tile_target:  	# Test all tiles in a 3x3 square around the player for interactible tiles.  	# Return the one which is closest to interact_target. -	for offset_x in range(-1,1): -		for offset_y in range (-1, 1): +	for offset_x in range(-1,2): +		for offset_y in range (-1, 2):  			var offset_cursor := interact_target_i + Vector2(offset_x, offset_y)  			var tile_center := Vector2(offset_cursor) + Vector2(0.5, 0.5) | 
