diff options
Diffstat (limited to 'client/player/interact_marker.gdshader')
-rw-r--r-- | client/player/interact_marker.gdshader | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/client/player/interact_marker.gdshader b/client/player/interact_marker.gdshader index eee76270..3720290f 100644 --- a/client/player/interact_marker.gdshader +++ b/client/player/interact_marker.gdshader @@ -21,9 +21,12 @@ uniform float max_width = .1; uniform float marker_length = .5; uniform float pulse_speed = 4.; uniform bool interactive = false; +uniform bool interacting = false; void fragment() { - if (interactive) { + if (interacting) { + ALBEDO = vec3(0., 0., 15.); + } else if (interactive) { ALBEDO = vec3(15., 0., 0.); } else { ALBEDO = vec3(.1, .1, .1); @@ -31,7 +34,7 @@ void fragment() { vec2 uv = abs(2. * UV.xy - 1.); float m_length = marker_length / max_width; float anim; - if (interactive) { + if (interactive || interacting) { anim = sin(TIME * pulse_speed) * .5 + 1.; } else { anim = .5; |