diff options
Diffstat (limited to 'client/player')
| -rw-r--r-- | client/player/controllable_player.gd | 2 | ||||
| -rw-r--r-- | client/player/player.gd | 4 | 
2 files changed, 3 insertions, 3 deletions
diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd index a85d6c84..7d143a60 100644 --- a/client/player/controllable_player.gd +++ b/client/player/controllable_player.gd @@ -97,7 +97,7 @@ func update_position(new_position: Vector2, _new_rotation: float):  func interact():  	var tile_idx = str(target) -	var t: Floor = game.map.tile_by_pos.get(tile_idx) +	var t: Tile = game.map.tile_by_pos.get(tile_idx)  	if t != null:  		game.marker.set_interactive(game.mp.get_tile_interactive(target))  		game.marker.visible = true diff --git a/client/player/player.gd b/client/player/player.gd index 41ba1059..5873c9ef 100644 --- a/client/player/player.gd +++ b/client/player/player.gd @@ -66,13 +66,13 @@ func remove_item() -> Item:  	character.holding = false  	return i -func take_item(tile: Floor): +func take_item(tile: Tile):  	if hand != null:  		push_error("already holding an item")  	var i = tile.take_item()  	set_item(i) -func put_item(tile: Floor): +func put_item(tile: Tile):  	var i = remove_item()  	tile.put_item(i)  |