diff options
Diffstat (limited to 'client/player')
| -rw-r--r-- | client/player/follow_camera.gd | 4 | 
1 files changed, 3 insertions, 1 deletions
| diff --git a/client/player/follow_camera.gd b/client/player/follow_camera.gd index f7a00c64..447540f3 100644 --- a/client/player/follow_camera.gd +++ b/client/player/follow_camera.gd @@ -27,6 +27,7 @@ const ANGLE_UP_MIN: float = 0.5  const ANGLE_UP_MAX: float = 0.4999 * PI  const LOOK_WEIGHT: float = 8.0  const MOVE_WEIGHT: float = 2.0 +const ZOOM_WEIGHT_AUTO: float = 0.5  const ZOOM_SPEED: float = 1.0  const DISCRETE_DURATION: float = 0.3  const ZOOM_WEIGHT: float = 10.0 @@ -36,6 +37,7 @@ const ZOOM_CURRENT_TO_MAX_RATIO: float = 1.35  @export var target: Node3D +var autozoom: bool = false  var angle_target: float = 0  var angle: float = 0  var angle_up_target: float = 1 @@ -113,7 +115,7 @@ func follow(delta):  		camera_distance_target *= exp(zoom_dist * ZOOM_SPEED)  		camera_distance_target = clamp(camera_distance_target, MIN_ZOOM, MAX_ZOOM) -	camera_distance = G.interpolate(camera_distance, camera_distance_target, delta * ZOOM_WEIGHT) +	camera_distance = G.interpolate(camera_distance, camera_distance_target, delta * (ZOOM_WEIGHT_AUTO if autozoom else ZOOM_WEIGHT))  	position = ground + offset  	if target.get_parent() is ControllablePlayer: | 
