diff options
Diffstat (limited to 'client/player')
-rw-r--r-- | client/player/interact_marker.gdshader | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/client/player/interact_marker.gdshader b/client/player/interact_marker.gdshader index 1a1b9c63..eee76270 100644 --- a/client/player/interact_marker.gdshader +++ b/client/player/interact_marker.gdshader @@ -23,22 +23,22 @@ uniform float pulse_speed = 4.; uniform bool interactive = false; void fragment() { - if (interactive) { - ALBEDO = vec3(15., 0., 0.); - } else { - ALBEDO = vec3(.1, .1, .1); - } - vec2 uv = abs(2. * UV.xy - 1.); - float m_length = marker_length / max_width; - float anim; - if (interactive) { - anim = sin(TIME * pulse_speed) * .5 + 1.; - } else { - anim = .5; - } - float alpha = step( - 1. - max_width * anim, max(uv.x, uv.y)) - * step(1. - max_width * m_length, min(uv.x, uv.y) - ); - ALPHA = alpha; + if (interactive) { + ALBEDO = vec3(15., 0., 0.); + } else { + ALBEDO = vec3(.1, .1, .1); + } + vec2 uv = abs(2. * UV.xy - 1.); + float m_length = marker_length / max_width; + float anim; + if (interactive) { + anim = sin(TIME * pulse_speed) * .5 + 1.; + } else { + anim = .5; + } + float alpha = step( + 1. - max_width * anim, max(uv.x, uv.y)) + * step(1. - max_width * m_length, min(uv.x, uv.y) + ); + ALPHA = alpha; } |