diff options
Diffstat (limited to 'client/scripts/map.gd')
| -rw-r--r-- | client/scripts/map.gd | 77 | 
1 files changed, 0 insertions, 77 deletions
| diff --git a/client/scripts/map.gd b/client/scripts/map.gd deleted file mode 100644 index b5e519a6..00000000 --- a/client/scripts/map.gd +++ /dev/null @@ -1,77 +0,0 @@ -# Undercooked - a game about cooking -# Copyright 2024 nokoe -# Copyright 2024 tpart -# Copyright 2024 metamuffin -#  -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as published by -# the Free Software Foundation, version 3 of the License only. -#  -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the -# GNU Affero General Public License for more details. -#  -# You should have received a copy of the GNU Affero General Public License -# along with this program.  If not, see <https://www.gnu.org/licenses/>. -#  -@tool -class_name Map -extends Node3D - -var tile_by_pos: Dictionary = {} - -func _ready(): -	Multiplayer.connect("update_map", update) - -func update(pos, tile_name, neighbors): -	var instance: Floor -	var node_name = str(pos) - -	if has_node(node_name): -		queue_free_rename(get_node(node_name)) - -	match tile_name: -		"trash": -			instance = Trash.new(node_name, neighbors) -		"tomato-crate": -			instance = TomatoCrate.new(node_name, neighbors) -		"cuttingboard": -			instance = CuttingBoard.new(node_name, neighbors) -		"counter": -			instance = CounterBase.new(node_name, neighbors) -		"flour-crate": -			instance = FlourCounter.new(node_name, neighbors) -		"oven": -			instance = Oven.new(node_name, neighbors) -		"raw-steak-crate": -			instance = RawSteakCrate.new(node_name, neighbors) -		"stove": -			instance = Stove.new(node_name, neighbors) -		"sink": -			instance = Sink.new(node_name, neighbors) -		"dirty-plate-crate": -			instance = CounterBase.new(node_name, neighbors) -		"wall": -			instance = Wall.new(node_name, neighbors) -		"chair": -			instance = Chair.new(node_name, neighbors) -		"table": -			instance = Table.new(node_name, neighbors) -		"floor": -			instance = Floor.new(node_name, neighbors) -		"window": -			instance = WallWindow.new(node_name, neighbors) -		"door": -			instance = Door.new(node_name, neighbors) -		var t: -			push_warning("tile tile %s unknown" % t) -			instance = GenericTile.new(node_name, neighbors, t) - -	instance.position = Vector3(pos[0], 0, pos[1]) -	tile_by_pos[str(Vector2i(pos[0],pos[1]))] = instance -	add_child(instance) - -func queue_free_rename(node: Node) -> void: -	node.name += "_queued_free" -	node.queue_free() | 
