diff options
Diffstat (limited to 'client/textures/interact_marker.gdshader')
| -rw-r--r-- | client/textures/interact_marker.gdshader | 14 | 
1 files changed, 12 insertions, 2 deletions
| diff --git a/client/textures/interact_marker.gdshader b/client/textures/interact_marker.gdshader index dccaf17d..94b7323d 100644 --- a/client/textures/interact_marker.gdshader +++ b/client/textures/interact_marker.gdshader @@ -3,12 +3,22 @@ shader_type spatial;  uniform float max_width = .1;  uniform float marker_length = .5;  uniform float pulse_speed = 4.; +uniform bool interactive = false;  void fragment() { -	ALBEDO = vec3(15., 0., 0.); +	if (interactive) { +		ALBEDO = vec3(15., 0., 0.); +	} else { +		ALBEDO = vec3(.1, .1, .1); +	}  	vec2 uv = abs(2. * UV.xy - 1.);  	float m_length = marker_length / max_width; -	float anim = sin(TIME * pulse_speed) * .5 + 1.; +	float anim; +	if (interactive) { +		anim = sin(TIME * pulse_speed) * .5 + 1.; +	} else { +		anim = .5; +	}  	float alpha = step(  		1. - max_width * anim, max(uv.x, uv.y))  			* step(1. - max_width * m_length, min(uv.x, uv.y) | 
