diff options
Diffstat (limited to 'client')
-rw-r--r-- | client/menu/credits.gd | 10 | ||||
-rw-r--r-- | client/multiplayer.gd | 8 |
2 files changed, 8 insertions, 10 deletions
diff --git a/client/menu/credits.gd b/client/menu/credits.gd index 0eccaae2..52a3b7e6 100644 --- a/client/menu/credits.gd +++ b/client/menu/credits.gd @@ -22,13 +22,13 @@ const cc_by_4 := "CC-BY 4.0" const cc_by_3 := "CC-BY 3.0" const cc0 := "CC0" var credits := [ - [tr("Models"), [ + [tr("c.credits.models"), [ ["kenney.nl", "Various Models", cc0], ["Kay Lousberg", "Kitchen tiles", cc0], ["Poly by Google", "Strawberry", cc_by_3], ["Poly by Google", "Fish", cc_by_3] ]], - [tr("Sounds"), [ + [tr("c.credits.sounds"), [ ["Dryoma", "Footstep sounds", cc_by_4], ["Koops", "Page_Turn_24.wav", cc_by_4], ["InspectorJ", "Pencil, Writing, Close, A.wav", cc_by_4], @@ -49,8 +49,8 @@ func _ready(): var text = "[center]" text += "\n\n\n[b]%s[/b]\n\n%s\n\n[b]%s[/b]\n\n\n" % [ - tr("Hurry Curry! - a game about cooking"), - tr("developed by"), + tr("c.credits.title"), + tr("c.credits.developed_by"), "\n".join(contributors) ] @@ -62,7 +62,7 @@ func _ready(): text += "[cell][left]%s[/left][/cell]" % entry[2] text += "[/table]\n\n\n" - text += "\n[b]%s[/b]\n\n\n[/center]" % tr("Thank You For Playing") + text += "\n[b]%s[/b]\n\n\n[/center]" % tr("c.credits.thanks") label.text = text diff --git a/client/multiplayer.gd b/client/multiplayer.gd index b38a9393..a70a5738 100644 --- a/client/multiplayer.gd +++ b/client/multiplayer.gd @@ -85,10 +85,8 @@ func _process(_delta): handle_packet(socket.get_packet()) elif state == WebSocketPeer.STATE_CLOSED: var code = socket.get_close_code() - var reason = socket.get_close_reason() if code == socket.STATE_CLOSED else tr("unavailable", "The reason for the websocket closing is unavailable") - connection_closed.emit( - tr("WebSocket closed with code: %d, reason %s. Clean: %s") % [code, reason, code != -1] - ) + var reason = socket.get_close_reason() if code == socket.STATE_CLOSED else tr("c.error.websocket.unavailable") + connection_closed.emit(tr("c.error.websocket") % [code, reason, code != -1]) self.queue_free() func handle_packet(bytes: PackedByteArray): @@ -108,7 +106,7 @@ func handle_packet(bytes: PackedByteArray): if major != VERSION_MAJOR and minor >= VERSION_MINOR: socket.close() connected = false - connection_closed.emit(tr("Server and client versions do not match. Server: %d.%d, Client: %d.%d.\nAre you sure the game is up to date?") % [major, minor, VERSION_MAJOR, VERSION_MINOR]) + connection_closed.emit(tr("c.error.version_mismatch") % [major, minor, VERSION_MAJOR, VERSION_MINOR]) "data": var item_names = decoded["data"]["item_names"] var tile_names = decoded["data"]["tile_names"] |