diff options
Diffstat (limited to 'client')
-rw-r--r-- | client/game.gd | 4 | ||||
-rw-r--r-- | client/map/item_factory.gd | 24 | ||||
-rw-r--r-- | client/map/items/generic_item.gd | 34 | ||||
-rw-r--r-- | client/map/items/item.gd (renamed from client/map/item.gd) | 18 | ||||
-rw-r--r-- | client/map/items/plate.gd | 21 | ||||
-rw-r--r-- | client/map/items/plate.res | bin | 0 -> 6217 bytes | |||
-rw-r--r-- | client/map/items/plate.tscn | 10 | ||||
-rw-r--r-- | client/map/tiles/table.gd | 3 | ||||
-rw-r--r-- | client/multiplayer.gd | 1 |
9 files changed, 95 insertions, 20 deletions
diff --git a/client/game.gd b/client/game.gd index 52856898..f1f4e065 100644 --- a/client/game.gd +++ b/client/game.gd @@ -58,7 +58,7 @@ func _ready(): Multiplayer.connect("set_tile_item", func(tile: Vector2i, item: int): var t: Floor = map.tile_by_pos[str(tile)] - var i = Item.new(item, t.item_base) + var i = ItemFactory.produce(item, t.item_base) add_child(i) i.name = Multiplayer.item_names[item] t.set_item(i) @@ -71,7 +71,7 @@ func _ready(): Multiplayer.connect("set_player_item", func(player: int, item: int): var p: Player = players[player] - var i = Item.new(item, p.hand_base) + var i = ItemFactory.produce(item, p.hand_base) add_child(i) i.name = Multiplayer.item_names[item] p.set_item(i) diff --git a/client/map/item_factory.gd b/client/map/item_factory.gd new file mode 100644 index 00000000..3dbb7018 --- /dev/null +++ b/client/map/item_factory.gd @@ -0,0 +1,24 @@ +# Undercooked - a game about cooking +# Copyright 2024 nokoe +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +class_name ItemFactory +extends Object + +static func produce(idx: int, owned_by: Node3D) -> Item: + match Multiplayer.item_names[idx]: + "plate": + return Plate.new(owned_by) + var t: + return GenericItem.new(owned_by, t) diff --git a/client/map/items/generic_item.gd b/client/map/items/generic_item.gd new file mode 100644 index 00000000..70e9b354 --- /dev/null +++ b/client/map/items/generic_item.gd @@ -0,0 +1,34 @@ +# Undercooked - a game about cooking +# Copyright 2024 nokoe +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +class_name GenericItem +extends Item + +func _init(owned_by_: Node3D, t: String): + super(owned_by_) + #add_child(load("res://models/prefabs/map/bag.tscn").instantiate()) + var mesh = MeshInstance3D.new() + var text = TextMesh.new() + var mat = StandardMaterial3D.new() + text.text = t + text.font = SystemFont.new() + text.depth = 0 + mesh.mesh = text + mesh.position.y = 0.5 + mesh.scale = Vector3(3, 3, 3) + mat.billboard_mode = mat.BILLBOARD_ENABLED + mat.shading_mode = BaseMaterial3D.SHADING_MODE_UNSHADED + text.material = mat + add_child(mesh) diff --git a/client/map/item.gd b/client/map/items/item.gd index fd00f9fa..f817e72d 100644 --- a/client/map/item.gd +++ b/client/map/items/item.gd @@ -20,26 +20,10 @@ var owned_by: Node3D var progress_instance: ProgressBar3D = preload("res://map/progress.tscn").instantiate() -func _init(idx: int, owned_by_: Node3D): +func _init(owned_by_: Node3D): progress_instance.position.y = 2. add_child(progress_instance) progress_instance.visible = false - match Multiplayer.item_names[idx]: - var t: - #add_child(load("res://models/prefabs/map/bag.tscn").instantiate()) - var mesh = MeshInstance3D.new() - var text = TextMesh.new() - var mat = StandardMaterial3D.new() - text.text = t - text.font = SystemFont.new() - text.depth = 0 - mesh.mesh = text - mesh.position.y = 0.5 - mesh.scale = Vector3(3, 3, 3) - mat.billboard_mode = mat.BILLBOARD_ENABLED - mat.shading_mode = BaseMaterial3D.SHADING_MODE_UNSHADED - text.material = mat - add_child(mesh) owned_by = owned_by_ func _ready(): diff --git a/client/map/items/plate.gd b/client/map/items/plate.gd new file mode 100644 index 00000000..8ebea099 --- /dev/null +++ b/client/map/items/plate.gd @@ -0,0 +1,21 @@ +# Undercooked - a game about cooking +# Copyright 2024 nokoe +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +class_name Plate +extends Item + +func _init(owned_by_: Node3D): + super(owned_by_) + add_child(load("res://map/items/plate.tscn").instantiate()) diff --git a/client/map/items/plate.res b/client/map/items/plate.res Binary files differnew file mode 100644 index 00000000..25e6e832 --- /dev/null +++ b/client/map/items/plate.res diff --git a/client/map/items/plate.tscn b/client/map/items/plate.tscn new file mode 100644 index 00000000..8503fe81 --- /dev/null +++ b/client/map/items/plate.tscn @@ -0,0 +1,10 @@ +[gd_scene load_steps=2 format=3 uid="uid://daxh3hgia7qyp"] + +[ext_resource type="ArrayMesh" uid="uid://bnku7g8g0ts81" path="res://map/items/plate.res" id="1_70hux"] + +[node name="Plate" type="Node3D"] + +[node name="Mesh" type="MeshInstance3D" parent="."] +transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) +mesh = ExtResource("1_70hux") +skeleton = NodePath("") diff --git a/client/map/tiles/table.gd b/client/map/tiles/table.gd index e62e88fc..bf766f0b 100644 --- a/client/map/tiles/table.gd +++ b/client/map/tiles/table.gd @@ -19,3 +19,6 @@ extends FullTile func _init(rename: String, neighbors: Array): super(rename, neighbors) base.add_child(load("res://map/tiles/table.tscn").instantiate()) + +static func interact_target() -> Vector3: + return Vector3(0., .5, 0.) diff --git a/client/multiplayer.gd b/client/multiplayer.gd index 99f8046c..7ccfd377 100644 --- a/client/multiplayer.gd +++ b/client/multiplayer.gd @@ -48,7 +48,6 @@ var tileid_by_pos: Dictionary = {} var url = "" func connect_client(): - print("uwu") socket.connect_to_url(url) connected = true |