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-rw-r--r--light-client/src/atlas.rs172
1 files changed, 0 insertions, 172 deletions
diff --git a/light-client/src/atlas.rs b/light-client/src/atlas.rs
deleted file mode 100644
index 6d3f7645..00000000
--- a/light-client/src/atlas.rs
+++ /dev/null
@@ -1,172 +0,0 @@
-/*
- Hurry Curry! - a game about cooking
- Copyright 2024 metamuffin
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as published by
- the Free Software Foundation, version 3 of the License only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
-
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-*/
-use hurrycurry_protocol::{
- glam::{IVec2, Vec2},
- ClientGamedata, ItemIndex, TileIndex,
-};
-use sdl2::{
- pixels::PixelFormatEnum,
- rect::{FRect, Rect},
- render::{BlendMode, Canvas, Texture, TextureAccess, TextureCreator},
- video::{Window, WindowContext},
-};
-use std::collections::HashMap;
-
-pub struct SpriteRenderer<'a> {
- texture: Texture<'a>,
-
- tiles: Vec<Rect>,
- items: Vec<Rect>,
-
- view_scale: Vec2,
- view_offset: Vec2,
-
- sprites: Vec<DrawItem>,
-}
-
-pub struct DrawItem {
- z_order: i32,
- src: Rect,
- dst: FRect,
-}
-
-impl<'a> SpriteRenderer<'a> {
- pub fn init(texture_creator: &'a TextureCreator<WindowContext>) -> Self {
- let palette = include_str!("../assets/palette.csv")
- .split('\n')
- .filter(|l| !l.is_empty())
- .map(|s| {
- let mut toks = s.split(",");
- (
- toks.next().unwrap().chars().next().unwrap(),
- [
- toks.next().unwrap().parse::<u8>().unwrap(),
- toks.next().unwrap().parse::<u8>().unwrap(),
- toks.next().unwrap().parse::<u8>().unwrap(),
- toks.next().unwrap().parse::<u8>().unwrap(),
- ],
- )
- })
- .collect::<HashMap<_, _>>();
-
- let mut texels = vec![255; 1024 * 1024 * 4];
-
- for (y, line) in include_str!("../assets/atlas.ta").lines().enumerate() {
- if line.is_empty() {
- continue;
- }
- for (x, char) in line.chars().enumerate() {
- let color = palette.get(&char).unwrap();
- texels[(y * 1024 + x) * 4 + 0] = color[3];
- texels[(y * 1024 + x) * 4 + 1] = color[2];
- texels[(y * 1024 + x) * 4 + 2] = color[1];
- texels[(y * 1024 + x) * 4 + 3] = color[0];
- }
- }
-
- let mut texture = texture_creator
- .create_texture(
- Some(PixelFormatEnum::RGBA8888),
- TextureAccess::Streaming,
- 1024,
- 1024,
- )
- .unwrap();
-
- texture.update(None, &texels, 1024 * 4).unwrap();
- texture.set_blend_mode(BlendMode::Blend);
-
- Self {
- texture,
- items: vec![],
- tiles: vec![],
- sprites: vec![],
- view_offset: Vec2::ZERO,
- view_scale: Vec2::splat(4.),
- }
- }
-
- pub fn set_sprite_map(&mut self, data: ClientGamedata) {
- let meta = include_str!("../assets/atlas.meta.csv")
- .lines()
- .filter(|l| !l.is_empty())
- .map(|l| {
- let mut toks = l.split(",");
- let x: i32 = toks.next().unwrap().parse().unwrap();
- let y: i32 = toks.next().unwrap().parse().unwrap();
- let w: u32 = toks.next().unwrap().parse().unwrap();
- let h: u32 = toks.next().unwrap().parse().unwrap();
- let name = toks.next().unwrap().to_string();
- (name, Rect::new(x, y, w, h))
- })
- .collect::<HashMap<_, _>>();
-
- self.items = data
- .item_names
- .iter()
- .map(|i| meta.get(i).copied().unwrap_or(Rect::new(0, 0, 0, 0)))
- .collect();
- self.tiles = data
- .tile_names
- .iter()
- .map(|i| meta.get(i).copied().unwrap_or(Rect::new(0, 0, 0, 0)))
- .collect();
- }
-
- pub fn draw_tile(&mut self, TileIndex(i): TileIndex, position: IVec2) {
- let p = self.view_offset + position.as_vec2();
- let src = self.tiles[i];
- self.sprites.push(DrawItem {
- z_order: position.y,
- src,
- dst: FRect::new(
- (p.x * 32.) * self.view_scale.x,
- (p.y * 24. + 24. - src.height() as f32) * self.view_scale.y,
- src.width() as f32 * self.view_scale.x,
- src.height() as f32 * self.view_scale.y,
- ),
- });
- }
- pub fn draw_item(&mut self, ItemIndex(_i): ItemIndex, _position: Vec2) {
- todo!()
- }
-
- pub fn submit(&mut self, canvas: &mut Canvas<Window>) {
- self.sprites.sort();
- for DrawItem { src, dst, .. } in self.sprites.drain(..) {
- canvas.copy_f(&self.texture, src, dst).unwrap();
- }
- }
-}
-
-impl Ord for DrawItem {
- fn cmp(&self, other: &Self) -> std::cmp::Ordering {
- self.z_order.cmp(&other.z_order)
- }
-}
-impl PartialOrd for DrawItem {
- fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
- Some(self.cmp(&other))
- }
-}
-impl Eq for DrawItem {}
-impl PartialEq for DrawItem {
- fn eq(&self, other: &Self) -> bool {
- self.z_order == other.z_order && self.src == other.src && self.dst == other.dst
- }
-}