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-rw-r--r--locale/en.ini13
1 files changed, 13 insertions, 0 deletions
diff --git a/locale/en.ini b/locale/en.ini
index 20e5718f..ab2888cc 100644
--- a/locale/en.ini
+++ b/locale/en.ini
@@ -282,6 +282,19 @@ s.state.game_aborted=Game was aborted by {0}.
s.state.overflow_resubscribe=Lagging behind. Some clientbound packets were dropped.
s.state.paused.all_idle=Game paused
s.state.paused.any_not_ready=Waiting for {0} players...
+s.tool.map_linter.chair_no_customer_access=Chair at {0} is not accessible by customers.
+s.tool.map_linter.chair_no_table=Chair at {0} has no interactable tile around.
+s.tool.map_linter.exclusive_no_recipe=Tile {0} is exclusive but is missing recipes.
+s.tool.map_linter.no_chef_access=Tile {0} at {1} is not accessible by chefs.
+s.tool.map_linter.no_demands=No demands are possible.
+s.tool.map_linter.no_easy_access=Tile {0} at {1} is not easily accessible.
+s.tool.map_linter.not_collider=Tile {0} can be interacted with.
+s.tool.map_linter.not_exclusive=Tile {0} is not recipe exclusive.
+s.tool.map_linter.not_walkable=Tile {0} has collision.
+s.tool.map_linter.ok=Map {0} looks alright.
+s.tool.map_linter.title=Map {0} has {1} potential problems:
+s.tool.map_linter.unknown_tile=Tile {0} unknown.
+s.tool.map_linter.walkable=Tile {0} has no collision.
s.tutorial.accept_order=Approach the customer take their order
s.tutorial.active_cutting_board=Cut the item to slices here
s.tutorial.active=Interact here for {0}s