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-rw-r--r--pixel-client/src/main.rs105
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diff --git a/pixel-client/src/main.rs b/pixel-client/src/main.rs
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+/*
+ Hurry Curry! - a game about cooking
+ Copyright 2024 metamuffin
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+*/
+use game::Game;
+use hurrycurry_protocol::glam::Vec2;
+use network::Network;
+use render::SpriteRenderer;
+use sdl2::{
+ event::Event,
+ keyboard::{KeyboardState, Keycode},
+ pixels::Color,
+};
+use std::time::{Duration, Instant};
+
+pub mod game;
+pub mod helper;
+pub mod network;
+pub mod render;
+pub mod tilemap;
+
+fn main() {
+ env_logger::init_from_env("LOG");
+
+ let sdl_context = sdl2::init().unwrap();
+
+ let video_subsystem = sdl_context.video().unwrap();
+ let window = video_subsystem
+ .window("Hurry Curry! Light Client", 1280, 720)
+ .position_centered()
+ .resizable()
+ .build()
+ .map_err(|e| e.to_string())
+ .unwrap();
+
+ let mut canvas = window
+ .into_canvas()
+ .accelerated()
+ .build()
+ .map_err(|e| e.to_string())
+ .unwrap();
+ let texture_creator = canvas.texture_creator();
+
+ let mut net = Network::connect("ws://127.0.0.1/").unwrap();
+ let mut renderer = SpriteRenderer::init(&texture_creator);
+ let mut game = Game::new(&renderer.atlas_layout());
+
+ net.queue_out.push_back(hurrycurry_protocol::PacketS::Join {
+ name: "light".to_string(),
+ character: 0,
+ });
+
+ let mut events = sdl_context.event_pump().unwrap();
+
+ let mut last_tick = Instant::now();
+
+ canvas.set_logical_size(320, 240).unwrap();
+
+ 'mainloop: loop {
+ net.poll();
+
+ let (width, height) = canvas.logical_size();
+ renderer.size = Vec2::new(width as f32, height as f32);
+
+ for packet in net.queue_in.drain(..) {
+ game.packet_in(packet, &mut renderer);
+ }
+
+ let keyboard = KeyboardState::new(&events);
+ let dt = last_tick.elapsed().min(Duration::from_secs_f32(1. / 30.));
+ game.tick(dt.as_secs_f32(), &keyboard, &mut net.queue_out);
+ last_tick += dt;
+
+ game.draw(&mut renderer);
+
+ canvas.set_draw_color(Color::BLACK);
+ canvas.clear();
+ renderer.submit(&mut canvas);
+ canvas.present();
+
+ for event in events.poll_iter() {
+ match event {
+ Event::Quit { .. }
+ | Event::KeyDown {
+ keycode: Option::Some(Keycode::Escape),
+ ..
+ } => break 'mainloop,
+ _ => {}
+ }
+ }
+ }
+}