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Diffstat (limited to 'pixel-client/src/menu.rs')
-rw-r--r-- | pixel-client/src/menu.rs | 150 |
1 files changed, 0 insertions, 150 deletions
diff --git a/pixel-client/src/menu.rs b/pixel-client/src/menu.rs deleted file mode 100644 index 86c71d1f..00000000 --- a/pixel-client/src/menu.rs +++ /dev/null @@ -1,150 +0,0 @@ -/* - Hurry Curry! - a game about cooking - Copyright 2024 metamuffin - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU Affero General Public License as published by - the Free Software Foundation, version 3 of the License only. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Affero General Public License for more details. - - You should have received a copy of the GNU Affero General Public License - along with this program. If not, see <https://www.gnu.org/licenses/>. - -*/ -use crate::{ - game::Game, - network::Network, - render::{sprite::SpriteDraw, AtlasLayout, Renderer}, - tilemap::Tilemap, - ui::UiState, - State, -}; -use hurrycurry_protocol::{ - glam::{IVec2, Vec2}, - TileIndex, -}; -use rand::{random, seq::IndexedRandom, thread_rng}; -use sdl2::{ - keyboard::{KeyboardState, Keycode}, - mouse::MouseState, -}; - -pub struct Menu { - map: Tilemap, - fade_in: f32, - ui_state: UiState, - background: Vec2, - next_state: Option<Box<State>>, -} - -impl Menu { - pub fn new(layout: &AtlasLayout) -> Self { - let mut map = Tilemap::default(); - map.init( - &[ - "floor", - "tomato-crate", - "raw-steak-crate", - "table", - "chair", - "counter", - "sink", - "stove", - ] - .map(String::from), - layout, - ); - static BUCKETS: &[&[usize]] = &[&[], &[0, 0, 0, 0, 1, 2], &[3, 4, 5], &[6, 7]]; - - for x in -10..11 { - for y in -10..11 { - let p = Vec2::new(x as f32, y as f32); - let w = (-p.length() * 0.15).exp(); - let k = ((random::<f32>() * w) * BUCKETS.len() as f32) as usize; - if let Some(ti) = BUCKETS[k.min(BUCKETS.len())].choose(&mut thread_rng()) { - map.set(IVec2::new(x, y), Some(TileIndex(*ti)), [None; 4]) - } - } - } - - Self { - map, - fade_in: 0., - ui_state: UiState::default(), - background: Vec2::ZERO, - next_state: None, - } - } - pub fn tick( - &mut self, - dt: f32, - keyboard: &KeyboardState, - mouse: &MouseState, - _layout: &AtlasLayout, - ) -> Option<Box<State>> { - self.fade_in = (self.fade_in + dt).min(1.); - self.background += Vec2::new(2., 3.) * dt; - self.ui_state.update(keyboard, mouse, dt); - - self.next_state.take() - } - pub fn keyboard_event(&mut self, keycode: Keycode, down: bool) { - self.ui_state.keyboard_event(keycode, down); - } - pub fn draw(&mut self, ctx: &mut Renderer) { - ctx.set_world_view( - ctx.size / ctx.get_world_scale() * Vec2::new(0.8, 0.2), - ctx.size.max_element() / 32. / 15., - ); - - for x in -1..=2 { - for y in -1..=2 { - ctx.draw_ui(SpriteDraw::underlay( - ctx.misc_textures.clouds, - Vec2::new(x as f32, y as f32) * 256. + self.background, - Vec2::ONE * 256., - None, - )); - } - } - ctx.draw_ui(SpriteDraw::underlay( - ctx.misc_textures.solid, - Vec2::ZERO, - ctx.ui_size, - Some([0, 0, 0, 50]), - )); - - self.map.draw(ctx); - - let mut request_join = false; - self.ui_state.draw(ctx, |ui| { - if ui.button(80., "Join") { - request_join = true - } - if ui.button(80., "Settings") { - eprintln!("settings button") - } - if ui.button(80., "Quit") { - self.next_state = Some(Box::new(State::Quit)); - } - ui.fill(); - }); - if request_join { - self.next_state = Some(Box::new(State::Ingame(Box::new(Game::new( - Network::connect("ws://127.0.0.1").unwrap(), - ctx.atlas_layout(), - ))))) - } - - ctx.draw_ui(SpriteDraw::overlay( - ctx.misc_textures.solid, - Vec2::ZERO, - ctx.ui_size, - Some([0, 0, 0, 255 - (self.fade_in * 255.) as u8]), - )); - } -} |