diff options
Diffstat (limited to 'pixel-client/src/menu')
| -rw-r--r-- | pixel-client/src/menu/credits.rs | 52 | ||||
| -rw-r--r-- | pixel-client/src/menu/main.rs | 13 | ||||
| -rw-r--r-- | pixel-client/src/menu/mod.rs | 1 | 
3 files changed, 65 insertions, 1 deletions
| diff --git a/pixel-client/src/menu/credits.rs b/pixel-client/src/menu/credits.rs new file mode 100644 index 00000000..1b3128e5 --- /dev/null +++ b/pixel-client/src/menu/credits.rs @@ -0,0 +1,52 @@ +/* +    Hurry Curry! - a game about cooking +    Copyright 2024 metamuffin + +    This program is free software: you can redistribute it and/or modify +    it under the terms of the GNU Affero General Public License as published by +    the Free Software Foundation, version 3 of the License only. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU Affero General Public License for more details. + +    You should have received a copy of the GNU Affero General Public License +    along with this program.  If not, see <https://www.gnu.org/licenses/>. + +*/ +use crate::{render::sprite::SpriteDraw, ui::Ui}; +use hurrycurry_protocol::glam::Vec2; + +#[derive(Default)] +pub struct CreditsMenu {} + +impl CreditsMenu { +    pub fn draw(&mut self, ui: &mut Ui) -> bool { +        ui.renderer.draw_ui(SpriteDraw::overlay( +            ui.renderer.misc_textures.solid, +            Vec2::ZERO, +            ui.renderer.ui_size, +            Some([0, 0, 0, 150]), +        )); + +        let mut back = false; + +        ui.horizontal(|ui| { +            ui.advance(Vec2::splat(30.)); +            ui.vertical(|ui| { +                ui.advance(Vec2::splat(30.)); +                ui.text("Pixel Curry!"); + +                ui.small_text("developed by"); + +                ui.text("metamuffin, BigBrotherNii"); + +                ui.advance(ui.get_remaining() - Vec2::Y * 30.); +                back = ui.button(80., "Back"); +            }); +        }); + +        return back; +    } +} diff --git a/pixel-client/src/menu/main.rs b/pixel-client/src/menu/main.rs index f5ea5cd6..5c515169 100644 --- a/pixel-client/src/menu/main.rs +++ b/pixel-client/src/menu/main.rs @@ -15,7 +15,7 @@      along with this program.  If not, see <https://www.gnu.org/licenses/>.  */ -use super::{background::MenuBackground, settings::SettingsMenu}; +use super::{background::MenuBackground, credits::CreditsMenu, settings::SettingsMenu};  use crate::{      game::Game,      network::Network, @@ -36,6 +36,7 @@ pub struct MainMenu {      server_address: String,      next_state: Option<Box<State>>,      settings: Option<SettingsMenu>, +    credits: Option<CreditsMenu>,  }  impl MainMenu { @@ -47,6 +48,7 @@ impl MainMenu {              ui_state: UiState::default(),              next_state: None,              settings: None, +            credits: None,          }      }      pub fn tick( @@ -74,6 +76,12 @@ impl MainMenu {                  }                  return;              } +            if let Some(credits) = &mut self.credits { +                if credits.draw(ui) { +                    self.credits = None; +                } +                return; +            }              if ui.button(80., "Join") {                  self.next_state = Some(Box::new(State::Ingame(Box::new(Game::new(                      Network::connect(&self.server_address).unwrap(), @@ -84,6 +92,9 @@ impl MainMenu {              if ui.button(80., "Settings") {                  self.settings = Some(SettingsMenu::default())              } +            if ui.button(80., "Credits") { +                self.credits = Some(CreditsMenu::default()) +            }              if ui.button(80., "Quit") {                  self.next_state = Some(Box::new(State::Quit));              } diff --git a/pixel-client/src/menu/mod.rs b/pixel-client/src/menu/mod.rs index f09e4fdf..632e7ca2 100644 --- a/pixel-client/src/menu/mod.rs +++ b/pixel-client/src/menu/mod.rs @@ -18,3 +18,4 @@  pub mod main;  pub mod background;  pub mod settings; +pub mod credits; | 
