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-rw-r--r--pixel-client/src/menu/background.rs79
-rw-r--r--pixel-client/src/menu/main.rs100
-rw-r--r--pixel-client/src/menu/mod.rs4
-rw-r--r--pixel-client/src/menu/settings.rs11
4 files changed, 194 insertions, 0 deletions
diff --git a/pixel-client/src/menu/background.rs b/pixel-client/src/menu/background.rs
new file mode 100644
index 00000000..daf89360
--- /dev/null
+++ b/pixel-client/src/menu/background.rs
@@ -0,0 +1,79 @@
+use crate::{
+ render::{sprite::SpriteDraw, AtlasLayout, Renderer},
+ tilemap::Tilemap,
+};
+use hurrycurry_protocol::{
+ glam::{IVec2, Vec2},
+ TileIndex,
+};
+use rand::{random, seq::IndexedRandom, thread_rng};
+
+pub struct MenuBackground {
+ background: Vec2,
+ map: Tilemap,
+}
+
+impl MenuBackground {
+ pub fn new(layout: &AtlasLayout) -> Self {
+ let mut map = Tilemap::default();
+ map.init(
+ &[
+ "floor",
+ "tomato-crate",
+ "raw-steak-crate",
+ "table",
+ "chair",
+ "counter",
+ "sink",
+ "stove",
+ ]
+ .map(String::from),
+ layout,
+ );
+ static BUCKETS: &[&[usize]] = &[&[], &[0, 0, 0, 0, 1, 2], &[3, 4, 5], &[6, 7]];
+
+ for x in -10..11 {
+ for y in -10..11 {
+ let p = Vec2::new(x as f32, y as f32);
+ let w = (-p.length() * 0.15).exp();
+ let k = ((random::<f32>() * w) * BUCKETS.len() as f32) as usize;
+ if let Some(ti) = BUCKETS[k.min(BUCKETS.len())].choose(&mut thread_rng()) {
+ map.set(IVec2::new(x, y), Some(TileIndex(*ti)), [None; 4])
+ }
+ }
+ }
+ Self {
+ map,
+ background: Vec2::ZERO,
+ }
+ }
+
+ pub fn tick(&mut self, dt: f32) {
+ self.background += Vec2::new(2., 3.) * dt;
+ }
+ pub fn draw(&self, ctx: &mut Renderer) {
+ ctx.set_world_view(
+ ctx.size / ctx.get_world_scale() * Vec2::new(0.8, 0.2),
+ ctx.size.max_element() / 32. / 15.,
+ );
+
+ for x in -1..=2 {
+ for y in -1..=2 {
+ ctx.draw_ui(SpriteDraw::underlay(
+ ctx.misc_textures.clouds,
+ Vec2::new(x as f32, y as f32) * 256. + self.background,
+ Vec2::ONE * 256.,
+ None,
+ ));
+ }
+ }
+ ctx.draw_ui(SpriteDraw::underlay(
+ ctx.misc_textures.solid,
+ Vec2::ZERO,
+ ctx.ui_size,
+ Some([0, 0, 0, 50]),
+ ));
+
+ self.map.draw(ctx);
+ }
+}
diff --git a/pixel-client/src/menu/main.rs b/pixel-client/src/menu/main.rs
new file mode 100644
index 00000000..37cecd3e
--- /dev/null
+++ b/pixel-client/src/menu/main.rs
@@ -0,0 +1,100 @@
+/*
+ Hurry Curry! - a game about cooking
+ Copyright 2024 metamuffin
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+*/
+use super::{background::MenuBackground, settings::Settings};
+use crate::{
+ game::Game,
+ network::Network,
+ render::{sprite::SpriteDraw, AtlasLayout, Renderer},
+ ui::UiState,
+ State,
+};
+use hurrycurry_protocol::glam::Vec2;
+use sdl2::{
+ keyboard::{KeyboardState, Keycode},
+ mouse::MouseState,
+};
+
+pub struct MainMenu {
+ background: MenuBackground,
+ fade_in: f32,
+ pub ui_state: UiState,
+ server_address: String,
+ next_state: Option<Box<State>>,
+ settings: Option<Settings>,
+}
+
+impl MainMenu {
+ pub fn new(layout: &AtlasLayout) -> Self {
+ Self {
+ background: MenuBackground::new(layout),
+ fade_in: 0.,
+ server_address: String::from("ws://127.0.0.1"),
+ ui_state: UiState::default(),
+ next_state: None,
+ settings: None,
+ }
+ }
+ pub fn tick(
+ &mut self,
+ dt: f32,
+ keyboard: &KeyboardState,
+ mouse: &MouseState,
+ _layout: &AtlasLayout,
+ ) -> Option<Box<State>> {
+ self.fade_in = (self.fade_in + dt).min(1.);
+ self.ui_state.update(keyboard, mouse, dt);
+ self.background.tick(dt);
+ self.next_state.take()
+ }
+ pub fn keyboard_event(&mut self, keycode: Keycode, down: bool) {
+ self.ui_state.keyboard_event(keycode, down);
+ }
+ pub fn draw(&mut self, ctx: &mut Renderer) {
+ self.background.draw(ctx);
+
+ self.ui_state.draw(ctx, |ui| {
+ if let Some(settings) = &mut self.settings {
+ if settings.draw(ui) {
+ self.settings = None;
+ }
+ return;
+ }
+ if ui.button(80., "Join") {
+ self.next_state = Some(Box::new(State::Ingame(Box::new(Game::new(
+ Network::connect(&self.server_address).unwrap(),
+ ui.renderer.atlas_layout(),
+ )))))
+ }
+ ui.textedit(80., &mut self.server_address);
+ if ui.button(80., "Settings") {
+ self.settings = Some(Settings::default())
+ }
+ if ui.button(80., "Quit") {
+ self.next_state = Some(Box::new(State::Quit));
+ }
+ ui.fill();
+ });
+
+ ctx.draw_ui(SpriteDraw::overlay(
+ ctx.misc_textures.solid,
+ Vec2::ZERO,
+ ctx.ui_size,
+ Some([0, 0, 0, 255 - (self.fade_in * 255.) as u8]),
+ ));
+ }
+}
diff --git a/pixel-client/src/menu/mod.rs b/pixel-client/src/menu/mod.rs
new file mode 100644
index 00000000..d712eaa9
--- /dev/null
+++ b/pixel-client/src/menu/mod.rs
@@ -0,0 +1,4 @@
+
+pub mod main;
+pub mod background;
+pub mod settings;
diff --git a/pixel-client/src/menu/settings.rs b/pixel-client/src/menu/settings.rs
new file mode 100644
index 00000000..db524496
--- /dev/null
+++ b/pixel-client/src/menu/settings.rs
@@ -0,0 +1,11 @@
+use crate::ui::Ui;
+
+#[derive(Default)]
+pub struct Settings {}
+
+impl Settings {
+ pub fn draw(&mut self, ui: &mut Ui) -> bool {
+ ui.text("Settings placeholder");
+ return ui.button(80., "Back");
+ }
+}