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Diffstat (limited to 'protocol.md')
-rw-r--r-- | protocol.md | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/protocol.md b/protocol.md index bfb4ece8..28626200 100644 --- a/protocol.md +++ b/protocol.md @@ -20,10 +20,10 @@ The protocol schema is defined in [`protocol.ts`](./test-client/protocol.ts) -1. Connect to the server via TCP (on port 27031) or WebSocket (on port 27032) - and send/receive json on individual lines / text messages. -2. Send the join packet with your username. -3. Wait for `init` packet. +1. Connect to the server via ~~TCP (on port 27031) or~~ WebSocket (on + port 27032) and send/receive json on individual lines / text messages. +2. Wait for `init` packet. +3. Send the join packet with your username. 4. The server will send the current game state: - `data` once for setting important look-up tables - `update_map` for every tile |