diff options
Diffstat (limited to 'server/src/game.rs')
| -rw-r--r-- | server/src/game.rs | 17 | 
1 files changed, 9 insertions, 8 deletions
| diff --git a/server/src/game.rs b/server/src/game.rs index b38d3ace..c240ea13 100644 --- a/server/src/game.rs +++ b/server/src/game.rs @@ -6,7 +6,7 @@ use crate::{  };  use anyhow::{anyhow, bail, Result};  use glam::{IVec2, Vec2}; -use log::{info, warn}; +use log::info;  use std::{      collections::{HashMap, VecDeque},      ops::Deref, @@ -187,21 +187,22 @@ impl Game {                      .interacting                      .map(|p| (p.as_vec2() + Vec2::splat(0.5)).distance(player.position))                      .unwrap_or_default(); -                if speed < PLAYER_SPEED_LIMIT && dist < 1. && interact_dist < 2. { +                let movement_ok = speed < PLAYER_SPEED_LIMIT && dist < 1. && interact_dist < 2.; +                if movement_ok {                      player.position = pos;                      player.last_position_ts = Instant::now(); -                } else { -                    warn!( -                        "{:?} moved to quickly. speed={speed:.02} dist={dist:.02}", -                        player.name -                    )                  } -                  self.packet_out.push_back(PacketC::Position {                      player: pid,                      pos: player.position,                      rot,                  }); +                if !movement_ok { +                    bail!( +                        "{:?} moved to quickly. speed={speed:.02} dist={dist:.02}", +                        player.name +                    ) +                }              }              PacketS::Collide { player, force } => {                  self.packet_out | 
