diff options
Diffstat (limited to 'server/src/server.rs')
-rw-r--r-- | server/src/server.rs | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/server/src/server.rs b/server/src/server.rs index 6693d0fb..90a30891 100644 --- a/server/src/server.rs +++ b/server/src/server.rs @@ -235,7 +235,9 @@ impl Server { pub async fn new(tx: Sender<PacketC>) -> Result<Self> { Ok(Self { game: Game::default(), - index: DataIndex::load().await.context("loading data index")?, + index: DataIndex::load() + .await + .context("Failed to load data index")?, tx, packet_out: VecDeque::new(), connections: HashMap::new(), @@ -247,7 +249,7 @@ impl Server { last_movement_update: HashMap::default(), scoreboard: ScoreboardStore::load() .await - .context("loading scoreboards")?, + .context("Failed to load scoreboards")?, }) } } @@ -387,7 +389,7 @@ impl Server { .game .players .get_many_mut([&pid, &base_pid]) - .ok_or(anyhow!("interacting with yourself. this is impossible"))?; + .ok_or(anyhow!("Interacting with yourself. This is impossible."))?; if this.character < 0 || other.character < 0 { bail!("You shall not interact with customers.") @@ -411,7 +413,7 @@ impl Server { .game .players .get_mut(&pid) - .ok_or(anyhow!("player does not exist"))?; + .ok_or(anyhow!("The player does not exist"))?; interact_effect( &self.game.data, @@ -461,7 +463,7 @@ impl Server { .game .players .get_mut(&player) - .ok_or(anyhow!("player does not exist"))?; + .ok_or(anyhow!("The player does not exist"))?; pdata.item = item.map(|i| Item { kind: i, active: None, @@ -477,7 +479,7 @@ impl Server { self.game.score.points += score.points; self.score_changed = true; } - PacketS::ReplayTick { .. } => bail!("packet not supported in this session"), + PacketS::ReplayTick { .. } => bail!("Packet not supported in this session"), } Ok(()) } @@ -620,7 +622,7 @@ impl Server { packet_in: &mut self.packet_loopback, dt, }) { - warn!("entity tick failed: {e}") + warn!("Entity tick failed: {e}") } } if let Some(map) = load_map { @@ -629,7 +631,7 @@ impl Server { while let Some(p) = self.packet_loopback.pop_front() { if let Err(e) = self.packet_in(p, &mut vec![]) { - warn!("internal packet errored: {e}"); + warn!("Internal packet errored: {e}"); } } |