diff options
Diffstat (limited to 'server/src')
| -rw-r--r-- | server/src/game.rs | 44 | ||||
| -rw-r--r-- | server/src/main.rs | 6 | ||||
| -rw-r--r-- | server/src/recipes.rs | 23 | 
3 files changed, 28 insertions, 45 deletions
| diff --git a/server/src/game.rs b/server/src/game.rs index f91e42d0..16f40a6d 100644 --- a/server/src/game.rs +++ b/server/src/game.rs @@ -49,49 +49,9 @@ impl Game {              players: Default::default(),              tiles: Default::default(),          }; -        for x in -5..5 { -            for y in -5..5 { -                g.tiles -                    .insert(IVec2 { x, y }, gamedata.get_tile("floor").unwrap().into()); -            } +        for (&p, &t) in &gamedata.initial_map { +            g.tiles.insert(p, t.into());          } -        for x in -5..5 { -            g.tiles.insert( -                IVec2 { x, y: -5 }, -                gamedata.get_tile("counter").unwrap().into(), -            ); -            g.tiles.insert( -                IVec2 { x, y: 4 }, -                gamedata.get_tile("table").unwrap().into(), -            ); -        } -        for y in -5..5 { -            g.tiles.insert( -                IVec2 { x: -5, y }, -                gamedata.get_tile("table").unwrap().into(), -            ); -            g.tiles.insert( -                IVec2 { x: 4, y }, -                gamedata.get_tile("table").unwrap().into(), -            ); -        } - -        g.tiles.extend( -            [ -                ([1, 4], "pan"), -                ([2, 4], "pan"), -                ([-1, 4], "oven"), -                ([-2, 4], "oven"), -                ([-5, 2], "sink"), -                ([-5, 3], "dirty-plate-spawn"), -                ([4, 0], "flour-spawn"), -                ([4, 1], "tomato-spawn"), -                ([4, 2], "raw-steak-spawn"), -                ([4, -4], "trash"), -            ] -            .map(|(k, v)| (IVec2::from_array(k), gamedata.get_tile(v).unwrap().into())), -        ); -          g      } diff --git a/server/src/main.rs b/server/src/main.rs index d747e737..5414e9fd 100644 --- a/server/src/main.rs +++ b/server/src/main.rs @@ -27,8 +27,10 @@ async fn main() -> Result<()> {      );      info!("listening for websockets on {}", ws_listener.local_addr()?); -    let data = -        build_gamedata(serde_yaml::from_reader(File::open("data/recipes.yaml").unwrap()).unwrap()); +    let data = build_gamedata( +        serde_yaml::from_reader(File::open("data/recipes.yaml").unwrap()).unwrap(), +        serde_yaml::from_reader(File::open("data/map.yaml").unwrap()).unwrap(), +    );      let game = Arc::new(RwLock::new(Game::new(data.into())));      let (tx, rx) = broadcast::channel::<PacketC>(1024); diff --git a/server/src/recipes.rs b/server/src/recipes.rs index b99cd21e..2dcb215c 100644 --- a/server/src/recipes.rs +++ b/server/src/recipes.rs @@ -1,5 +1,8 @@  use crate::protocol::{ItemIndex, TileIndex}; +use glam::IVec2; +use log::debug;  use serde::{Deserialize, Serialize}; +use std::collections::HashMap;  #[derive(Debug, Deserialize, Serialize, Clone, Copy, Default)]  #[serde(rename_all = "snake_case")] @@ -22,13 +25,21 @@ pub struct Recipe<T = TileIndex, I = ItemIndex> {      pub action: Action,  } +#[derive(Debug, Clone, Deserialize)] +pub struct InitialMap { +    map: Vec<String>, +    tiles: HashMap<String, String>, +} +  #[derive(Debug, Clone, Serialize, Deserialize)]  pub struct Gamedata {      pub recipes: Vec<Recipe>,      pub item_names: Vec<String>,      pub tile_names: Vec<String>, +    #[serde(skip)] +    pub initial_map: HashMap<IVec2, TileIndex>,  } -pub fn build_gamedata(recipes_in: Vec<Recipe<String, String>>) -> Gamedata { +pub fn build_gamedata(recipes_in: Vec<Recipe<String, String>>, map_in: InitialMap) -> Gamedata {      let mut item_names = Vec::new();      let mut tile_names = Vec::new();      let mut recipes = Vec::new(); @@ -52,8 +63,18 @@ pub fn build_gamedata(recipes_in: Vec<Recipe<String, String>>) -> Gamedata {          })      } +    let mut initial_map = HashMap::new(); +    for (y, line) in map_in.map.iter().enumerate() { +        for (x, tile) in line.trim().char_indices() { +            debug!("{tile:?}"); +            let tile = register(&mut tile_names, map_in.tiles[&tile.to_string()].clone()); +            initial_map.insert(IVec2::new(x as i32, y as i32), tile); +        } +    } +      Gamedata {          recipes, +        initial_map,          item_names,          tile_names,      } | 
