diff options
Diffstat (limited to 'server')
| -rw-r--r-- | server/src/game.rs | 19 | ||||
| -rw-r--r-- | server/src/interaction.rs | 11 | ||||
| -rw-r--r-- | server/src/main.rs | 4 | ||||
| -rw-r--r-- | server/src/protocol.rs | 2 | ||||
| -rw-r--r-- | server/src/recipes.rs | 8 | 
5 files changed, 36 insertions, 8 deletions
| diff --git a/server/src/game.rs b/server/src/game.rs index 3b16cc05..f207e8f6 100644 --- a/server/src/game.rs +++ b/server/src/game.rs @@ -22,6 +22,7 @@ pub struct Tile {      kind: TileIndex,      items: Vec<ItemID>,      active: Option<ActiveRecipe>, +    last_active: bool,  }  struct Player { @@ -77,8 +78,8 @@ impl Game {          g.tiles.extend(              [ -                ([-5, 1], "pan"), -                ([-5, 2], "pan"), +                ([2, 4], "pan"), +                ([3, 4], "pan"),                  ([4, 3], "meat-spawn"),                  ([4, 1], "trash"),              ] @@ -210,6 +211,19 @@ impl Game {          }          Ok(())      } + +    pub fn tick(&mut self, dt: f32) { +        for (&pos, tile) in &mut self.tiles { +            if let Some(active) = &mut tile.active { +                active.progress += dt / self.data.recipes[active.recipe].action.duration(); +                self.packet_out.push_back(PacketC::SetActive { +                    tile: pos, +                    progress: Some(active.progress), +                }); +            } +            tile.last_active = tile.active.is_some() +        } +    }  }  impl From<TileIndex> for Tile { @@ -217,6 +231,7 @@ impl From<TileIndex> for Tile {          Self {              kind,              items: vec![], +            last_active: false,              active: None,          }      } diff --git a/server/src/interaction.rs b/server/src/interaction.rs index 7ef4a9b4..fadfe8d9 100644 --- a/server/src/interaction.rs +++ b/server/src/interaction.rs @@ -38,6 +38,11 @@ pub fn interact(          return;      } +    if !items.is_empty() && hand.is_none() { +        out(Take(items.len() - 1)); +        return; +    } +      if let Some(hi) = hand {          if allowed.contains(&hi) {              out(Put); @@ -66,6 +71,7 @@ pub fn interact(              match r.action {                  Action::Passive(_) => { +                    info!("use recipe {r:?}");                      *active = Some(ActiveRecipe {                          recipe: ri,                          progress: 0., @@ -85,14 +91,11 @@ pub fn interact(                      if !r.outputs.is_empty() {                          out(Take(r.outputs.len() - 1));                      } +                    items.clear();                      break 'rloop;                  }                  Action::Never => (),              }          }      } - -    if !items.is_empty() && hand.is_none() { -        out(Take(items.len() - 1)); -    }  } diff --git a/server/src/main.rs b/server/src/main.rs index 441487e8..d747e737 100644 --- a/server/src/main.rs +++ b/server/src/main.rs @@ -36,15 +36,17 @@ async fn main() -> Result<()> {      {          let game = game.clone();          spawn(async move { +            let dt = 1. / 25.;              loop {                  {                      let mut g = game.write().await; +                    g.tick(dt);                      while let Some(p) = g.packet_out() {                          debug!("-> {p:?}");                          let _ = tx.send(p);                      }                  } -                sleep(Duration::from_millis(20)).await; +                sleep(Duration::from_secs_f32(dt)).await;              }          });      } diff --git a/server/src/protocol.rs b/server/src/protocol.rs index fa34954b..ef731b0d 100644 --- a/server/src/protocol.rs +++ b/server/src/protocol.rs @@ -56,7 +56,7 @@ pub enum PacketC {      },      SetActive {          tile: IVec2, -        progress: f32, +        progress: Option<f32>,      },      UpdateMap {          pos: IVec2, diff --git a/server/src/recipes.rs b/server/src/recipes.rs index 11c455ba..b99cd21e 100644 --- a/server/src/recipes.rs +++ b/server/src/recipes.rs @@ -73,3 +73,11 @@ impl Gamedata {          self.tile_names.iter().position(|t| t == name)      }  } +impl Action { +    pub fn duration(&self) -> f32 { +        match self { +            Action::Instant | Action::Never => 0., +            Action::Passive(x) | Action::Active(x) => *x, +        } +    } +} | 
