diff options
Diffstat (limited to 'server')
-rw-r--r-- | server/bot/src/algos/customer.rs | 19 | ||||
-rw-r--r-- | server/bot/src/algos/simple.rs | 2 | ||||
-rw-r--r-- | server/bot/src/algos/test.rs | 2 | ||||
-rw-r--r-- | server/client-lib/src/lib.rs | 18 | ||||
-rw-r--r-- | server/protocol/src/lib.rs | 10 | ||||
-rw-r--r-- | server/src/server.rs | 33 | ||||
-rw-r--r-- | server/src/state.rs | 6 |
7 files changed, 55 insertions, 35 deletions
diff --git a/server/bot/src/algos/customer.rs b/server/bot/src/algos/customer.rs index 9c0ce210..2e0a45b4 100644 --- a/server/bot/src/algos/customer.rs +++ b/server/bot/src/algos/customer.rs @@ -91,16 +91,17 @@ impl BotAlgo for Customer { if path.is_done() { let demand = DemandIndex(random::<u32>() as usize % game.data.demands.len()); info!("{me:?} -> waiting"); + let timeout = 90. + random::<f32>() * 60.; *self = Customer::Waiting { chair: *chair, - timeout: 90. + random::<f32>() * 60., + timeout, demand, origin: *origin, }; BotInput { extra: vec![PacketS::Communicate { message: Some(Message::Item(game.data.demands[demand.0].input)), - persist: true, + timeout: Some(timeout), player: me, }], ..Default::default() @@ -137,13 +138,8 @@ impl BotAlgo for Customer { ..Default::default() }), PacketS::Communicate { - message: None, - persist: true, - player: me, - }, - PacketS::Communicate { message: Some(Message::Effect("angry".to_string())), - persist: false, + timeout: None, player: me, }, ], @@ -183,13 +179,8 @@ impl BotAlgo for Customer { BotInput { extra: vec![ PacketS::Communicate { - persist: true, - message: None, - player: me, - }, - PacketS::Communicate { message: Some(Message::Effect("satisfied".to_string())), - persist: false, + timeout: None, player: me, }, PacketS::Interact { diff --git a/server/bot/src/algos/simple.rs b/server/bot/src/algos/simple.rs index 1be2cddc..27493d74 100644 --- a/server/bot/src/algos/simple.rs +++ b/server/bot/src/algos/simple.rs @@ -123,7 +123,7 @@ impl<S> Context<'_, S> { .players .iter() .find_map(|(_, pl)| match &pl.communicate_persist { - Some(Message::Item(item)) => { + Some((Message::Item(item), _)) => { let pos = pl.movement.position.as_ivec2(); [IVec2::X, IVec2::Y, -IVec2::X, -IVec2::Y] .into_iter() diff --git a/server/bot/src/algos/test.rs b/server/bot/src/algos/test.rs index a47befa9..73368de2 100644 --- a/server/bot/src/algos/test.rs +++ b/server/bot/src/algos/test.rs @@ -59,7 +59,7 @@ fn find_demand(game: &Game) -> Option<(ItemIndex, IVec2)> { game.players .iter() .find_map(|(_, pl)| match &pl.communicate_persist { - Some(Message::Item(item)) => { + Some((Message::Item(item), _)) => { let pos = pl.movement.position.as_ivec2(); let t = pos; Some((*item, t)) diff --git a/server/client-lib/src/lib.rs b/server/client-lib/src/lib.rs index b04f46f7..38f1070e 100644 --- a/server/client-lib/src/lib.rs +++ b/server/client-lib/src/lib.rs @@ -20,8 +20,8 @@ pub mod network; pub mod spatial_index; use hurrycurry_protocol::{ - glam::IVec2, movement::MovementBase, Gamedata, ItemIndex, ItemLocation, Message, PacketC, - PlayerID, RecipeIndex, Score, TileIndex, + glam::IVec2, movement::MovementBase, Gamedata, ItemIndex, ItemLocation, Message, + MessageTimeout, PacketC, PlayerID, RecipeIndex, Score, TileIndex, }; use spatial_index::SpatialIndex; use std::{ @@ -54,7 +54,7 @@ pub struct Player { pub character: i32, pub interacting: Option<IVec2>, pub item: Option<Item>, - pub communicate_persist: Option<Message>, + pub communicate_persist: Option<(Message, MessageTimeout)>, pub movement: MovementBase, } @@ -168,11 +168,11 @@ impl Game { PacketC::Communicate { player, message, - persist, + timeout, } => { - if persist { + if let Some(timeout) = &timeout { if let Some(player) = self.players.get_mut(&player) { - player.communicate_persist = message; + player.communicate_persist = message.to_owned().map(|m| (m, *timeout)); } } } @@ -195,6 +195,12 @@ impl Game { for (&pid, player) in &mut self.players { player.movement.update(&self.walkable, dt); + if let Some((_, timeout)) = &mut player.communicate_persist { + timeout.remaining -= dt; + if timeout.remaining < 0. { + player.communicate_persist = None; + } + } self.players_spatial_index .update_entry(pid, player.movement.position); } diff --git a/server/protocol/src/lib.rs b/server/protocol/src/lib.rs index 06cc9552..ee9fc0a3 100644 --- a/server/protocol/src/lib.rs +++ b/server/protocol/src/lib.rs @@ -116,7 +116,7 @@ pub enum PacketS { Communicate { player: PlayerID, message: Option<Message>, - persist: bool, + timeout: Option<f32>, }, #[serde(skip)] @@ -199,7 +199,7 @@ pub enum PacketC { Communicate { player: PlayerID, message: Option<Message>, - persist: bool, + timeout: Option<MessageTimeout>, }, ServerMessage { text: String, @@ -231,6 +231,12 @@ pub enum Menu { Score(Score), } +#[derive(Debug, Clone, Copy, Serialize, Deserialize, Encode, Decode)] +pub struct MessageTimeout { + pub remaining: f32, + pub initial: f32, +} + #[derive(Debug, Clone, Serialize, Deserialize, Encode, Decode, Default)] pub struct Score { pub time_remaining: f64, diff --git a/server/src/server.rs b/server/src/server.rs index 41931ef7..2f93246d 100644 --- a/server/src/server.rs +++ b/server/src/server.rs @@ -25,7 +25,7 @@ use hurrycurry_client_lib::{Game, Item, Player, Tile}; use hurrycurry_protocol::{ glam::{IVec2, Vec2}, movement::MovementBase, - Gamedata, ItemLocation, Menu, PacketC, PacketS, PlayerID, Score, TileIndex, + Gamedata, ItemLocation, Menu, MessageTimeout, PacketC, PacketS, PlayerID, Score, TileIndex, }; use log::{info, warn}; use std::{ @@ -177,11 +177,11 @@ impl GameServerExt for Game { item: Some(item.kind), }) } - if let Some(c) = &player.communicate_persist { + if let Some((message, timeout)) = &player.communicate_persist { out.push(PacketC::Communicate { player: id, - message: Some(c.to_owned()), - persist: true, + message: Some(message.to_owned()), + timeout: Some(*timeout), }) } } @@ -449,19 +449,30 @@ impl Server<'_> { } PacketS::Communicate { message, - persist, + timeout, player, } => { info!("{player:?} message {message:?}"); - if persist { + if let Some(timeout) = timeout { if let Some(player) = self.game.players.get_mut(&player) { - player.communicate_persist = message.clone() + player.communicate_persist = message.clone().map(|m| { + ( + m, + MessageTimeout { + initial: timeout, + remaining: timeout, + }, + ) + }); } } packet_out.push_back(PacketC::Communicate { player, message, - persist, + timeout: timeout.map(|t| MessageTimeout { + initial: t, + remaining: t, + }), }) } PacketS::ReplaceHand { item, player } => { @@ -595,6 +606,12 @@ impl Server<'_> { let mut players_auto_release = Vec::new(); for (pid, player) in &mut self.game.players { + if let Some((_, timeout)) = &mut player.communicate_persist { + timeout.remaining -= dt; + if timeout.remaining < 0. { + player.communicate_persist = None; + } + } if let Some(pos) = player.interacting { if let Some(tile) = self.game.tiles.get(&pos) { if let Some(item) = &tile.item { diff --git a/server/src/state.rs b/server/src/state.rs index 54beb3f7..f6304db5 100644 --- a/server/src/state.rs +++ b/server/src/state.rs @@ -148,7 +148,7 @@ impl State { match &packet { PacketS::Communicate { message: Some(Message::Text(text)), - persist: false, + timeout: None, player, } if let Some(command) = text.strip_prefix("/") => { match self.handle_command_parse(*player, command).await { @@ -288,7 +288,7 @@ impl State { .send(PacketC::Communicate { player, message: Some(Message::Effect(name)), - persist: false, + timeout: None, }) .ok(); } @@ -302,7 +302,7 @@ impl State { .send(PacketC::Communicate { player, message: Some(Message::Item(item)), - persist: false, + timeout: None, }) .ok(); } |