diff options
Diffstat (limited to 'server')
| -rw-r--r-- | server/protocol/src/lib.rs | 11 | ||||
| -rw-r--r-- | server/src/entity/environment_effect.rs | 84 | ||||
| -rw-r--r-- | server/src/entity/mod.rs | 12 | ||||
| -rw-r--r-- | server/src/entity/weather.rs | 51 | ||||
| -rw-r--r-- | server/src/game.rs | 21 | 
5 files changed, 102 insertions, 77 deletions
| diff --git a/server/protocol/src/lib.rs b/server/protocol/src/lib.rs index 2fcc5598..02c6d0b1 100644 --- a/server/protocol/src/lib.rs +++ b/server/protocol/src/lib.rs @@ -203,7 +203,9 @@ pub enum PacketC {      },      Menu(Menu),      MovementSync, -    UpdateEnvironment(Environment), +    Environment { +        effects: HashSet<String>, +    },      /// For use in replay sessions only      ReplayStart, @@ -229,13 +231,6 @@ pub struct Score {      pub instant_recipes: usize,  } -#[derive(Debug, Clone, Serialize, Deserialize, Encode, Decode, Default)] -pub struct Environment { -    pub rain: f32, // 0-1; clear..raining -    pub wind: f32, // 0-1; still..stormy -    pub time: f32, // 0-1; night..morning..noon..evening -} -  #[derive(Debug, Clone, Serialize, Deserialize, Encode, Decode, Copy, PartialEq, Eq, Hash)]  #[serde(rename_all = "snake_case")]  pub enum ItemLocation { diff --git a/server/src/entity/environment_effect.rs b/server/src/entity/environment_effect.rs new file mode 100644 index 00000000..dcfc08c1 --- /dev/null +++ b/server/src/entity/environment_effect.rs @@ -0,0 +1,84 @@ +/* +    Hurry Curry! - a game about cooking +    Copyright 2024 metamuffin + +    This program is free software: you can redistribute it and/or modify +    it under the terms of the GNU Affero General Public License as published by +    the Free Software Foundation, version 3 of the License only. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU Affero General Public License for more details. + +    You should have received a copy of the GNU Affero General Public License +    along with this program.  If not, see <https://www.gnu.org/licenses/>. + +*/ +use super::EntityT; +use crate::game::Game; +use hurrycurry_protocol::PacketC; +use rand::random; +use serde::{Deserialize, Serialize}; +use std::{ +    collections::VecDeque, +    time::{Duration, Instant}, +}; + +#[derive(Clone, Debug, Deserialize, Serialize, Default)] +pub struct EnvironmentEffect { +    name: String, +    #[serde(default = "default_onoff")] +    on: f32, +    #[serde(default = "default_onoff")] +    off: f32, +    exclusive: bool, +} +fn default_onoff() -> f32 { +    40. +} + +#[derive(Clone, Debug)] +pub struct EnvironmentEffectController { +    config: EnvironmentEffect, +    next_transition: Instant, +    active: bool, +} + +impl EnvironmentEffectController { +    pub fn new(config: EnvironmentEffect) -> Self { +        Self { +            next_transition: Instant::now() + Duration::from_secs_f32(config.on), +            active: false, +            config, +        } +    } +} +impl EntityT for EnvironmentEffectController { +    fn tick( +        &mut self, +        game: &mut Game, +        packet_out: &mut VecDeque<PacketC>, +        _dt: f32, +    ) -> anyhow::Result<()> { +        if self.next_transition < Instant::now() { +            if self.active { +                self.next_transition += +                    Duration::from_secs_f32(self.config.on + (0.5 + random::<f32>())); +                self.active = false; +                game.environment_effects.remove(&self.config.name); +            } else { +                self.next_transition += +                    Duration::from_secs_f32(self.config.off * (0.5 + random::<f32>())); +                if game.environment_effects.is_empty() || !self.config.exclusive { +                    self.active = true; +                    game.environment_effects.insert(self.config.name.clone()); +                } +            } +            packet_out.push_back(PacketC::Environment { +                effects: game.environment_effects.clone(), +            }) +        } +        Ok(()) +    } +} diff --git a/server/src/entity/mod.rs b/server/src/entity/mod.rs index d042d458..747dd6b7 100644 --- a/server/src/entity/mod.rs +++ b/server/src/entity/mod.rs @@ -17,14 +17,15 @@  */  pub mod conveyor;  pub mod customers; +pub mod environment_effect;  pub mod item_portal;  pub mod player_portal; -pub mod weather;  use crate::{data::ItemTileRegistry, game::Game, interaction::Recipe};  use anyhow::{anyhow, Result};  use conveyor::Conveyor;  use customers::{demands::generate_demands, Customers}; +use environment_effect::{EnvironmentEffect, EnvironmentEffectController};  use hurrycurry_protocol::{      glam::{IVec2, Vec2},      ItemIndex, PacketC, TileIndex, @@ -33,7 +34,6 @@ use item_portal::ItemPortal;  use player_portal::PlayerPortal;  use serde::{Deserialize, Serialize};  use std::collections::{HashMap, HashSet, VecDeque}; -use weather::WeatherController;  pub trait EntityT: Clone {      fn tick(&mut self, game: &mut Game, packet_out: &mut VecDeque<PacketC>, dt: f32) -> Result<()>; @@ -56,7 +56,7 @@ entities!(      ItemPortal,      PlayerPortal,      Customers, -    WeatherController +    EnvironmentEffectController  );  #[derive(Debug, Clone, Deserialize, Serialize)] @@ -79,7 +79,7 @@ pub enum EntityDecl {          to: Vec2,      },      Customers {}, -    Weather {}, +    EnvironmentEffect(EnvironmentEffect),  }  pub fn construct_entity( @@ -134,6 +134,8 @@ pub fn construct_entity(                  .collect();              Entity::Customers(Customers::new(chairs, demands)?)          } -        EntityDecl::Weather {} => Entity::WeatherController(WeatherController::default()), +        EntityDecl::EnvironmentEffect(config) => { +            Entity::EnvironmentEffectController(EnvironmentEffectController::new(config)) +        }      })  } diff --git a/server/src/entity/weather.rs b/server/src/entity/weather.rs deleted file mode 100644 index 79ac364f..00000000 --- a/server/src/entity/weather.rs +++ /dev/null @@ -1,51 +0,0 @@ -use super::EntityT; -use crate::{game::Game, InterpolateExt}; -use hurrycurry_protocol::PacketC; -use rand::{random, seq::IndexedRandom, thread_rng}; -use std::{ -    collections::VecDeque, -    time::{Duration, Instant}, -}; - -#[derive(Clone, Debug)] -pub struct WeatherController { -    next_event: Instant, -    event: usize, -} - -impl Default for WeatherController { -    fn default() -> Self { -        Self { -            next_event: Instant::now() + Duration::from_secs(10), -            event: Default::default(), -        } -    } -} -impl EntityT for WeatherController { -    fn tick( -        &mut self, -        game: &mut Game, -        _packet_out: &mut VecDeque<PacketC>, -        dt: f32, -    ) -> anyhow::Result<()> { -        if self.next_event < Instant::now() { -            self.next_event += Duration::from_secs_f32(30. + random::<f32>() * 40.); -            if self.event > 0 { -                self.event = 0; -            } else { -                self.event = *[0, 0, 1, 2].choose(&mut thread_rng()).unwrap(); -            } -        } - -        let (rain, wind) = match self.event { -            0 => (0., 0.), -            1 => (0.7, 0.), -            2 => (0., 0.7), -            _ => (1., 1.), -        }; -        game.environment.wind.exp_to(wind, dt * 0.05); -        game.environment.rain.exp_to(rain, dt * 0.15); -        eprintln!("{:#?}", game.environment); -        Ok(()) -    } -} diff --git a/server/src/game.rs b/server/src/game.rs index 69272159..d7e62413 100644 --- a/server/src/game.rs +++ b/server/src/game.rs @@ -25,8 +25,8 @@ use anyhow::{anyhow, bail, Result};  use hurrycurry_protocol::{      glam::{IVec2, Vec2},      movement::MovementBase, -    ClientGamedata, Environment, ItemIndex, ItemLocation, Menu, Message, PacketC, PacketS, -    PlayerID, RecipeIndex, Score, TileIndex, +    ClientGamedata, ItemIndex, ItemLocation, Menu, Message, PacketC, PacketS, PlayerID, +    RecipeIndex, Score, TileIndex,  };  use log::{info, warn};  use std::{ @@ -76,8 +76,7 @@ pub struct Game {      end: Option<Instant>,      pub lobby: bool, -    pub environment_next_update: Instant, -    pub environment: Environment, +    pub environment_effects: HashSet<String>,      pub score_changed: bool,      pub score: Score,  } @@ -95,13 +94,12 @@ impl Game {              data: Gamedata::default().into(),              players: HashMap::new(),              tiles: HashMap::new(), -            environment_next_update: Instant::now(),              walkable: HashSet::new(),              end: None,              entities: Arc::new(RwLock::new(vec![])),              players_spatial_index: SpatialIndex::default(),              score: Score::default(), -            environment: Environment::default(), +            environment_effects: HashSet::default(),              score_changed: false,          }      } @@ -123,7 +121,7 @@ impl Game {          }          self.score = Score::default();          self.end = None; -        self.environment = Environment::default(); +        self.environment_effects.clear();          self.walkable.clear();      }      pub fn load( @@ -222,7 +220,9 @@ impl Game {                      .collect(),              },          }); -        out.push(PacketC::UpdateEnvironment(self.environment.clone())); +        out.push(PacketC::Environment { +            effects: self.environment_effects.clone(), +        });          for (&id, player) in &self.players {              out.push(PacketC::AddPlayer {                  id, @@ -599,11 +599,6 @@ impl Game {          let now = Instant::now(); -        if self.environment_next_update < now { -            packet_out.push_back(PacketC::UpdateEnvironment(self.environment.clone())); -            self.environment_next_update += Duration::from_secs(5); -        } -          if let Some(end) = self.end {              self.score.time_remaining = (end - now).as_secs_f64();              if end < now { | 
