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-<!--
- Hurry Curry! - a game about cooking
- Copyright 2024 Sofviic
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as published by
- the Free Software Foundation, version 3 of the License only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
-
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-
--->
-# Sections
-
-### 00. Introduction
-Short summary of how the game works from the player's prespective.
-
-### 01. Game Loop Summary
-Short summary of how the game works from the player's prespective.
-
-### 02. Sections
-Short summary of the different sections of this design document. (You are here)
-
-### 03. Mechanics
-Short summary of each of the different mechanics of the game.
-
-### 04. Game Setup
-Intial game setup at the start of a new game.
-
-### 05. Game Loop (!TODO)
-The game loop of the game.
-
-### 05.a. Pre Round (!TODO)
-Everything that happens before opening.
-
-### 05.b. Round (!TODO)
-Everything that happens during a day.
-
-### 05.c. Post Round (!TODO)
-Everything that happens after closing.
-
-### 06. Demand
-Details of the computation of the customers' group traffic & size and demand scaling.
-
-### 07. Service (!TODO)
-Details of how customers behave.
-
-### 08. Items (!TODO)
-Details of all items: raw, meals, inbetweens, & their pipelines with flow graphs.
-
-### 09. Unlocks/Upgrades (!TODO)
-Details of all the stuff that is locked and can be unlocked during the course of a game.
-
-### 10. HUD (!TODO)
-Visual elements of the screen.
-