diff options
Diffstat (limited to 'test-client/protocol.ts')
-rw-r--r-- | test-client/protocol.ts | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test-client/protocol.ts b/test-client/protocol.ts index f8241854..2a0f2b87 100644 --- a/test-client/protocol.ts +++ b/test-client/protocol.ts @@ -38,7 +38,7 @@ export interface Gamedata { export type PacketS = { type: "join", name: string, character: number } // Spawns your character. Dont send it to spectate. | { type: "leave" } // Despawns your character - | { type: "position", pos: Vec2, rot: number, boosting: boolean } // Update your position and rotation in radians (0 is -y) + | { type: "movement", pos: Vec2, direction: Vec2, boosting: boolean } | { type: "interact", pos?: Vec2 } // Interact with some tile. pos is a position when pressing and null when releasing interact button | { type: "communicate", message?: Message, persist: boolean } // Send a message | { type: "collide", player: PlayerID, force: Vec2 } // Apply force to another player as a result of a collision |