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-rw-r--r--test-client/visual.ts8
1 files changed, 5 insertions, 3 deletions
diff --git a/test-client/visual.ts b/test-client/visual.ts
index 1b4363e8..19866710 100644
--- a/test-client/visual.ts
+++ b/test-client/visual.ts
@@ -15,7 +15,7 @@
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
-import { ItemData, MessageData, PlayerData, TileData, camera, camera_scale, canvas, ctx, data, demands_completed, demands_failed, get_interact_target, interact_active_anim, interact_possible_anim, interact_target_anim, items_removed, keys_down, my_id, players, tiles } from "./main.ts";
+import { ItemData, MessageData, PlayerData, TileData, camera, camera_scale, canvas, ctx, data, demands_completed, demands_failed, get_interact_target, interact_active_anim, interact_possible_anim, interact_target_anim, items_removed, keys_down, my_id, players, points, tiles } from "./main.ts";
import { PLAYER_SIZE } from "./movement.ts";
import { FALLBACK_TILE, ITEMS, TILES, FALLBACK_ITEM } from "./tiles.ts";
import { V2, ceil_v2, floor_v2 } from "./util.ts";
@@ -77,9 +77,11 @@ export function draw_ingame() {
ctx.fillStyle = "white"
ctx.textAlign = "left"
ctx.textBaseline = "bottom"
+ ctx.font = "30px sans-serif"
+ ctx.fillText(`Points: ${points}`, 10, canvas.height - 60)
ctx.font = "20px sans-serif"
- ctx.fillText(`Completed: ${demands_completed}`, 10, canvas.height - 10)
- ctx.fillText(`Failed: ${demands_failed}`, 10, canvas.height - 30)
+ ctx.fillText(`Completed: ${demands_completed}`, 10, canvas.height - 30)
+ ctx.fillText(`Failed: ${demands_failed}`, 10, canvas.height - 10)
if (keys_down.has("KeyP")) {
draw_debug()