diff options
Diffstat (limited to 'test-client/visual.ts')
-rw-r--r-- | test-client/visual.ts | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/test-client/visual.ts b/test-client/visual.ts index 1b4363e8..19866710 100644 --- a/test-client/visual.ts +++ b/test-client/visual.ts @@ -15,7 +15,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>. */ -import { ItemData, MessageData, PlayerData, TileData, camera, camera_scale, canvas, ctx, data, demands_completed, demands_failed, get_interact_target, interact_active_anim, interact_possible_anim, interact_target_anim, items_removed, keys_down, my_id, players, tiles } from "./main.ts"; +import { ItemData, MessageData, PlayerData, TileData, camera, camera_scale, canvas, ctx, data, demands_completed, demands_failed, get_interact_target, interact_active_anim, interact_possible_anim, interact_target_anim, items_removed, keys_down, my_id, players, points, tiles } from "./main.ts"; import { PLAYER_SIZE } from "./movement.ts"; import { FALLBACK_TILE, ITEMS, TILES, FALLBACK_ITEM } from "./tiles.ts"; import { V2, ceil_v2, floor_v2 } from "./util.ts"; @@ -77,9 +77,11 @@ export function draw_ingame() { ctx.fillStyle = "white" ctx.textAlign = "left" ctx.textBaseline = "bottom" + ctx.font = "30px sans-serif" + ctx.fillText(`Points: ${points}`, 10, canvas.height - 60) ctx.font = "20px sans-serif" - ctx.fillText(`Completed: ${demands_completed}`, 10, canvas.height - 10) - ctx.fillText(`Failed: ${demands_failed}`, 10, canvas.height - 30) + ctx.fillText(`Completed: ${demands_completed}`, 10, canvas.height - 30) + ctx.fillText(`Failed: ${demands_failed}`, 10, canvas.height - 10) if (keys_down.has("KeyP")) { draw_debug() |