diff options
Diffstat (limited to 'test-client')
| -rw-r--r-- | test-client/main.ts | 6 | ||||
| -rw-r--r-- | test-client/visual.ts | 9 | 
2 files changed, 14 insertions, 1 deletions
| diff --git a/test-client/main.ts b/test-client/main.ts index c2619f6e..b0b492ce 100644 --- a/test-client/main.ts +++ b/test-client/main.ts @@ -99,6 +99,8 @@ export const items_removed = new Set<ItemData>()  export let data: Gamedata = { item_names: [], tile_names: [], spawn: [0, 0], tile_collide: [], tile_interact: [] }  export let my_id: PlayerID = -1 +export let demands_completed = 0 +export let demands_failed = 0  export const camera: V2 = { x: 0, y: 0 }  export let camera_scale = 0.05;  export const interact_target_anim: V2 = { x: 0, y: 0 } @@ -191,6 +193,10 @@ function packet(p: PacketC) {              else player.message = undefined              break;          } +        case "score": +            demands_completed = p.demands_completed +            demands_failed = p.demands_failed +            break;          case "error":              console.warn(p.message)              break; diff --git a/test-client/visual.ts b/test-client/visual.ts index 6a02dbee..1b4363e8 100644 --- a/test-client/visual.ts +++ b/test-client/visual.ts @@ -15,7 +15,7 @@      along with this program.  If not, see <https://www.gnu.org/licenses/>.  */ -import { ItemData, MessageData, PlayerData, TileData, camera, camera_scale, canvas, ctx, data, get_interact_target, interact_active_anim, interact_possible_anim, interact_target_anim, items_removed, keys_down, my_id, players, tiles } from "./main.ts"; +import { ItemData, MessageData, PlayerData, TileData, camera, camera_scale, canvas, ctx, data, demands_completed, demands_failed, get_interact_target, interact_active_anim, interact_possible_anim, interact_target_anim, items_removed, keys_down, my_id, players, tiles } from "./main.ts";  import { PLAYER_SIZE } from "./movement.ts";  import { FALLBACK_TILE, ITEMS, TILES, FALLBACK_ITEM } from "./tiles.ts";  import { V2, ceil_v2, floor_v2 } from "./util.ts"; @@ -74,6 +74,13 @@ export function draw_ingame() {      ctx.restore() +    ctx.fillStyle = "white" +    ctx.textAlign = "left" +    ctx.textBaseline = "bottom" +    ctx.font = "20px sans-serif" +    ctx.fillText(`Completed: ${demands_completed}`, 10, canvas.height - 10) +    ctx.fillText(`Failed: ${demands_failed}`, 10, canvas.height - 30) +      if (keys_down.has("KeyP")) {          draw_debug()      } | 
