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-rw-r--r--test-client/protocol.ts18
1 files changed, 17 insertions, 1 deletions
diff --git a/test-client/protocol.ts b/test-client/protocol.ts
index 2a0f2b87..940c8cdc 100644
--- a/test-client/protocol.ts
+++ b/test-client/protocol.ts
@@ -56,10 +56,26 @@ export type PacketC =
| { type: "update_map", tile: Vec2, kind: TileIndex | null, neighbors: [TileIndex | null] } // A map tile was changed
| { type: "communicate", player: PlayerID, message?: Message, persist: boolean } // A player wants to communicate something, message is null when cleared
| { type: "server_message", text: string } // Text message from the server
- | { type: "score", points: number, demands_failed: number, demands_completed: number, time_remaining?: number } // Supplies information for score OSD
+ | { type: "score" } & Score // Supplies information for score OSD
+ | { type: "menu" } & Menu // Open a menu on the client-side
| { type: "set_ingame", state: boolean, lobby: boolean } // Set to false when entering the game or switching maps
| { type: "error", message: string } // Your client did something wrong.
+export type Menu =
+ { menu: "book" }
+ | { menu: "score" } & Score
+
+export interface Score {
+ points: number,
+ demands_failed: number,
+ demands_completed: number,
+ time_remaining: number,
+ players: number,
+ active_recipes: number,
+ passive_recipes: number,
+ instant_recipes: number,
+}
+
export type Message =
{ item: number }
| { text: string }