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hurrycurry
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weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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Author
2024-08-11
improve framework and start work on simple algo
metamuffin
2024-08-11
initialize crypto in bot
metamuffin
2024-08-11
add recipes back to protocol
metamuffin
2024-08-11
update deps
metamuffin
2024-08-11
update movement in protocol and all clients
metamuffin
2024-08-11
factor out client network code to client-lib
metamuffin
2024-08-10
start with client lib crate
metamuffin
2024-07-26
feature to bundle sdl2
metamuffin
2024-07-23
pc: menu background
metamuffin
2024-07-17
a
metamuffin
2024-07-17
add ssl capability
metamuffin
2024-07-17
fade dead items et al
metamuffin
2024-07-16
move bunnymark
metamuffin
2024-07-16
render players
metamuffin
2024-07-15
rename textures dir
metamuffin
2024-07-15
first visible tiles in light client
metamuffin
2024-07-15
add texture import/export system for light client
metamuffin
2024-07-15
replace depreceated serde_yaml with serde_yml
metamuffin
2024-07-15
create light client crate
metamuffin
2024-07-14
add binary protocol support
metamuffin
2024-07-14
add mochi recipe
metamuffin
2024-07-11
replace openssl dep with rustls+ring
v1.1.0
metamuffin
2024-07-08
compress replays
metamuffin
2024-07-08
add replay system to client and server tool
metamuffin
2024-07-08
move glam dep to protocol crate
metamuffin
2024-07-08
split off protocol into its own crate
metamuffin
2024-07-08
Rebrand to Hurry Curry!
metamuffin
2024-07-08
update things
metamuffin
2024-07-07
add option to download map source
metamuffin
2024-06-26
random customer names
metamuffin
2024-06-25
server can change map at runtime
metamuffin
2024-06-23
reapply reverting recipes
metamuffin
2024-06-23
customers go to chairs
metamuffin
2024-06-23
everything indexed
metamuffin
2024-06-17
establish ws
metamuffin
2024-06-16
a
metamuffin
2024-06-16
a
metamuffin
2024-06-16
stuff
metamuffin
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