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hurrycurry
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weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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server
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src
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entity
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customers.rs
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Author
30 hours
Move data code to own crate + general data refactor
metamuffin
12 days
decrease customer spawn cooldown
metamuffin
2025-07-13
Replace copyright notices to not include individual author names
metamuffin
2025-06-03
use multiple ints for characters; close #294
metamuffin
2024-11-22
disable unknown oders for autosushi; fix #204
metamuffin
2024-10-14
book intermediate representation and packets for sending to client
metamuffin
2024-10-01
customer scaling factor
metamuffin
2024-09-28
fix #190
metamuffin
2024-09-27
fix customer limit to chairs not tables. fixes #175
metamuffin
2024-09-25
fix book entity opening book for everyone; fix #166
metamuffin
2024-09-25
player class decoupled from character id
metamuffin
2024-09-20
limiit customers to chair count #143
metamuffin
2024-09-17
add hint-based tutorial for item crafting
metamuffin
2024-09-02
campaign gate entity
metamuffin
2024-09-02
campaign lobby map link entity
metamuffin
2024-08-15
empty usernames for customers
metamuffin
2024-08-13
replace customers with bots and refactor some more server code.
metamuffin