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hurrycurry
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weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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2024-09-21
better tutorial end condition, fix #147
v2.0.0
metamuffin
2024-09-20
/end-tutorial
metamuffin
2024-09-20
find any recipe tile in tutorial; fixes #146
metamuffin
2024-09-20
prevent burning in tutorial. also fixes #138
metamuffin
2024-09-20
limiit customers to chair count #143
metamuffin
2024-09-20
translate campaign conditions
metamuffin
2024-09-19
send addressed player in hint packet
metamuffin
2024-09-19
dont aquire passive input for hand
metamuffin
2024-09-19
send tutorial success
metamuffin
2024-09-19
tutorial for serving
metamuffin
2024-09-19
send player in tutorial ended
metamuffin
2024-09-19
send tutorial end packet
metamuffin
2024-09-19
update tutorial at only 5Hz
metamuffin
2024-09-18
prevent multiple tutorials at once
metamuffin
2024-09-18
translate server messages
metamuffin
2024-09-17
translate tutorial and add tile message
metamuffin
2024-09-17
add hint-based tutorial for item crafting
metamuffin
2024-09-17
add hint packet for tutorial
metamuffin
2024-09-16
fix all clippy things
metamuffin
2024-09-04
player in progress packet
metamuffin
2024-09-04
notice
metamuffin
2024-09-04
book as entity and /book command
metamuffin
2024-09-04
refactor interact function and new progress proto
metamuffin
2024-09-02
campaign gate entity
metamuffin
2024-09-02
rephrase some messages in server
metamuffin
2024-09-02
campaign lobby map link entity
metamuffin
2024-08-17
customers send message clear
metamuffin
2024-08-15
empty usernames for customers
metamuffin
2024-08-13
customers work except for points and return to spawn
metamuffin
2024-08-13
replace customers with bots and refactor some more server code.
metamuffin
2024-08-13
access entities as trait object
metamuffin
2024-08-13
refactor server to use client-lib data model (breaks customers)
metamuffin
2024-08-11
add recipes back to protocol
metamuffin
2024-08-11
update deps
metamuffin
2024-08-11
update movement in protocol and all clients
metamuffin
2024-08-10
fix customers for new proto
metamuffin
2024-08-10
Change protocol and server to allow multiple players per connection (untested)
metamuffin
2024-07-27
update env right after start
metamuffin
2024-07-27
permanent effects
metamuffin
2024-07-26
refactor environment effects
metamuffin
2024-07-26
add draft weather/environment system
metamuffin
2024-07-25
add player portals
metamuffin
2024-07-23
Merge branch 'master' of codeberg.org:hurrycurry/hurrycurry
metamuffin
2024-07-23
check if demands are emtpy to prevent crash
metamuffin
2024-07-23
fix score not being sent when interacting
nokoe
2024-07-23
pc: menu background
metamuffin
2024-07-21
customers return to chair when moved, improve line
metamuffin
2024-07-20
send score menu on game end
metamuffin
2024-07-20
refactor score code (and break things)
metamuffin
2024-07-20
syncronize player movement if the diverge
metamuffin
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