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path: root/server/src/server.rs
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2024-10-01customer scaling factormetamuffin
2024-09-26add map flush packet for #157metamuffin
2024-09-25fix book entity opening book for everyone; fix #166metamuffin
2024-09-25player class decoupled from character idmetamuffin
2024-09-25preserve initial message timeoutmetamuffin
2024-09-24change some stuff regarding default timer for gamesmetamuffin
2024-09-24format server in english localemetamuffin
2024-09-24pinned ordersmetamuffin
2024-09-20/end-tutorialmetamuffin
2024-09-19send player in tutorial endedmetamuffin
2024-09-18translate server messagesmetamuffin
2024-09-18make effect its own packetmetamuffin
2024-09-17add hint-based tutorial for item craftingmetamuffin
2024-09-16fix all clippy thingsmetamuffin
2024-09-16generate index for passive recipes by input for faster lookupmetamuffin
2024-09-04player in progress packetmetamuffin
2024-09-04refactor tile tick and improve active recipe behaviourmetamuffin
2024-09-04refactor interact function and new progress protometamuffin
2024-09-02campaign gate entitymetamuffin
2024-09-02save finishes to scoreboardmetamuffin
2024-09-02rephrase some messages in servermetamuffin
2024-09-02move things around, add scoreboards load/save modulemetamuffin
2024-09-02merge ServerState and Statemetamuffin
2024-09-02campaign lobby map link entitymetamuffin
2024-09-01server support for nested map directorymetamuffin
2024-08-29use player constructormetamuffin
2024-08-29deduplicate joining logic and slightly randomize spawn locationmetamuffin
2024-08-19remove duplicated lobby flag. fixes lobby abort bugmetamuffin
2024-08-15message timeout replaces persistmetamuffin
2024-08-13reenable movement syncmetamuffin
2024-08-13apply customer pointsmetamuffin
2024-08-13replace customers with bots and refactor some more server code.metamuffin
2024-08-13access entities as trait objectmetamuffin
2024-08-13refactor server to use client-lib data model (breaks customers)metamuffin