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hurrycurry
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weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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test-client
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main.ts
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Author
2024-08-15
message timeout replaces persist
metamuffin
2024-08-14
small fixes and book in tc
metamuffin
2024-08-12
tc: add all tiles and items
metamuffin
2024-08-11
update movement in protocol and all clients
metamuffin
2024-08-10
Change protocol and server to allow multiple players per connection (untested)
metamuffin
2024-07-25
add player portals
metamuffin
2024-07-21
add menu to test-client
metamuffin
2024-07-20
implement movement_sync in test-client
metamuffin
2024-07-18
serve-authorative movement
metamuffin
2024-07-14
hide messages when nametags are shown
metamuffin
2024-07-11
send protocol version
metamuffin
2024-07-09
implement auto release on active (and passive) recipes
metamuffin
2024-07-08
[skip-notice] Update license notice everywhere.
metamuffin
2024-07-07
add bus map and tile entities
metamuffin
2024-07-07
transmit boosting state
metamuffin
2024-07-06
conveyors
metamuffin
2024-07-03
nametags in testclient
metamuffin
2024-07-02
passive recipes in player slot
metamuffin
2024-07-02
generalize protocol
metamuffin
2024-07-01
game ends with timer
metamuffin
2024-06-29
server message for command errors
metamuffin
2024-06-29
message visuals in test-client
metamuffin
2024-06-29
optionally persist messages
metamuffin
2024-06-29
implement points
metamuffin
2024-06-27
change cli to supply data dir path
metamuffin
2024-06-27
movement correction doesnt work well when respawning
metamuffin
2024-06-26
send score
metamuffin
2024-06-26
tc: smooth camera
metamuffin
2024-06-26
tc: change keybinds
metamuffin
2024-06-26
boosting
metamuffin
2024-06-26
reverse instant recipe output when input is reversed
metamuffin
2024-06-26
clear message
metamuffin
2024-06-25
server can change map at runtime
metamuffin
2024-06-23
[skip-notice] Insert license notice EVERYWHERE!!
metamuffin
2024-06-23
report errors to client
metamuffin
2024-06-23
higher tp threshold
metamuffin
2024-06-23
cant move too quickly
metamuffin
2024-06-23
prevent interact target change and movement when interacting. also more anim
metamuffin
2024-06-23
connect to same host
metamuffin
2024-06-23
proper message draw order
metamuffin
2024-06-23
refactor movement
metamuffin
2024-06-23
smooth other player's positions
metamuffin
2024-06-23
show bad passive recipes in red
metamuffin
2024-06-23
grey cursor when no interaction possible
metamuffin
2024-06-23
client-side collision
metamuffin
2024-06-23
type safe indecies
metamuffin
2024-06-23
change the protocol yet again
metamuffin
2024-06-23
implement customer communication
metamuffin
2024-06-23
customers go to chairs
metamuffin
2024-06-23
customer pathfinding
metamuffin
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