From 08b25219a4cb5f54a192780253fddcb66de426e6 Mon Sep 17 00:00:00 2001 From: tpart Date: Fri, 27 Sep 2024 20:41:35 +0200 Subject: Adjust joy vibration strength based on input vector length --- client/player/controllable_player.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd index 07450bab..0cabcb64 100644 --- a/client/player/controllable_player.gd +++ b/client/player/controllable_player.gd @@ -86,7 +86,7 @@ func _process_movement(delta): direction = input update(delta, boost) if boosting and not was_boosting: - Input.start_joy_vibration(0, 0, 1, 0.15) + Input.start_joy_vibration(0, 0, input.length(), 0.15) walking = input.length_squared() > 0.1 position_anim = position_ rotation_anim = rotation_ -- cgit v1.2.3-70-g09d2