From 285fa3cdbb3c073d81a21845941327b136e2d3ad Mon Sep 17 00:00:00 2001 From: nokoe Date: Sun, 30 Jun 2024 14:37:33 +0200 Subject: invert when invert enabled --- client/player/follow_camera.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/client/player/follow_camera.gd b/client/player/follow_camera.gd index 5d045a6b..19ecc65a 100644 --- a/client/player/follow_camera.gd +++ b/client/player/follow_camera.gd @@ -58,12 +58,12 @@ func _input(event): func follow(delta): angle_target += Input.get_axis("rotate_left", "rotate_right") * ( - ROTATE_SPEED * delta * (1 if Global.get_setting("invert_camera") else -1) + ROTATE_SPEED * delta * (-1 if Global.get_setting("invert_camera") else 1) ) angle = lerp_angle(angle, angle_target, delta * ROTATE_WEIGHT) angle_up_target += Input.get_axis("rotate_down", "rotate_up") * ( - ROTATE_UP_SPEED * delta * (1 if Global.get_setting("invert_camera") else -1) + ROTATE_UP_SPEED * delta * (-1 if Global.get_setting("invert_camera") else 1) ) angle_up_target = clamp(angle_up_target, ANGLE_UP_MIN, ANGLE_UP_MAX) angle_up = lerp_angle(angle_up, angle_up_target, delta * ROTATE_UP_WEIGHT) -- cgit v1.2.3-70-g09d2