From 4899dad40393ed4ad74f7c4531557c76c41159f8 Mon Sep 17 00:00:00 2001 From: Sofviic Date: Tue, 18 Jun 2024 13:53:22 +0300 Subject: game design document; 2 which sections aren't done --- specs/02.Sections.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/specs/02.Sections.md b/specs/02.Sections.md index 43cc3f43..55cc8c1f 100644 --- a/specs/02.Sections.md +++ b/specs/02.Sections.md @@ -8,22 +8,22 @@ Short summary of the different sections of this design document. (You are here) Short summary of each of the different mechanics of the game. ### 04. Game Setup Intial game setup at the start of a new game. -### 05. Game Loop +### 05. Game Loop (!TODO) The game loop of the game. -### 05.a. Pre Round +### 05.a. Pre Round (!TODO) Everything that happens before opening. -### 05.b. Round +### 05.b. Round (!TODO) Everything that happens during a day. -### 05.c. Post Round +### 05.c. Post Round (!TODO) Everything that happens after closing. ### 06. Demand Details of the computation of the customers' group traffic & size and demand scaling. -### 07. Service +### 07. Service (!TODO) Details of how customers behave. -### 08. Items +### 08. Items (!TODO) Details of all items: raw, meals, inbetweens, & their pipelines with flow graphs. -### 09. Unlocks/Upgrades +### 09. Unlocks/Upgrades (!TODO) Details of all the stuff that is locked and can be unlocked during the course of a game. -### 10. HUD +### 10. HUD (!TODO) Visual elements of the screen. -- cgit v1.3.1