From ded5df80fb7025cd3d2cc5e8f3e59684903b1b77 Mon Sep 17 00:00:00 2001 From: nokoe Date: Tue, 7 Oct 2025 00:12:45 +0200 Subject: fix head not hiding in first person mode --- client/map/items/rolled_dough.res | Bin 8735 -> 8737 bytes client/player/controllable_player.gd | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/client/map/items/rolled_dough.res b/client/map/items/rolled_dough.res index 194e8c55..2759b731 100644 Binary files a/client/map/items/rolled_dough.res and b/client/map/items/rolled_dough.res differ diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd index f37acb41..3a64743b 100644 --- a/client/player/controllable_player.gd +++ b/client/player/controllable_player.gd @@ -59,11 +59,11 @@ func _ready(): ) add_child(onscreen_controls) add_child(marker) + super() Settings.hook_changed_init("gameplay.first_person", "hide_head", func(fps): character.head_default.visible = not fps character.username_tag.visible = not fps ) - super() const MAX_DT = 1. / 50. func _process(delta): -- cgit v1.2.3-70-g09d2