From d33c53d1f55e3f4d9d6e8d28d7a21f2ec6034f69 Mon Sep 17 00:00:00 2001 From: tpart Date: Fri, 6 Sep 2024 18:44:51 +0200 Subject: Fix cutting animation; Implement new acting player protocol --- client/game.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'client/game.gd') diff --git a/client/game.gd b/client/game.gd index 2938d86a..8f583e9e 100644 --- a/client/game.gd +++ b/client/game.gd @@ -196,9 +196,9 @@ func _ready(): from_tile.pass_to(to_tile) ) - mp.set_tile_progress.connect(func(tile: Vector2i, position_: float, speed: float, warn: bool): + mp.set_tile_progress.connect(func(tile: Vector2i, position_: float, speed: float, warn: bool, acting_player): var t: Tile = map.get_tile_instance(tile) - t.progress(position_, speed, warn) + t.progress(position_, speed, warn, players.get(acting_player)) ) mp.set_tile_finished.connect(func(tile: Vector2i): -- cgit v1.2.3-70-g09d2