From 5db3cd101fb1108815b58c0609959b2f45447aae Mon Sep 17 00:00:00 2001 From: tpart Date: Mon, 19 Aug 2024 19:37:08 +0200 Subject: Fix: Glass fill LOD looks strange; Increase bias --- client/map/items/glass_fill.tscn | 1 + 1 file changed, 1 insertion(+) (limited to 'client/map/items') diff --git a/client/map/items/glass_fill.tscn b/client/map/items/glass_fill.tscn index ec4d367e..dbcc1a61 100644 --- a/client/map/items/glass_fill.tscn +++ b/client/map/items/glass_fill.tscn @@ -10,6 +10,7 @@ metallic_specular = 0.0 [node name="GlassFill" type="MeshInstance3D"] transform = Transform3D(0.125, 0, 0, 0, 0.125, 0, 0, 0, 0.125, 0, 0.125, 0) +lod_bias = 3.0 mesh = ExtResource("1_apxu2") skeleton = NodePath("") surface_material_override/0 = SubResource("StandardMaterial3D_g0wwk") -- cgit v1.2.3-70-g09d2