From b74f62cfdd58eafac8e6a8f78e4bfc2025f92f49 Mon Sep 17 00:00:00 2001 From: nokoe Date: Mon, 24 Jun 2024 13:09:10 +0200 Subject: make progress material local to scene --- client/map/progress.gd | 3 --- 1 file changed, 3 deletions(-) (limited to 'client/map/progress.gd') diff --git a/client/map/progress.gd b/client/map/progress.gd index 61a0c7dd..4d6494f6 100644 --- a/client/map/progress.gd +++ b/client/map/progress.gd @@ -16,9 +16,6 @@ class_name ProgressBar3D extends MeshInstance3D -func _ready(): - self.get_active_material(0).duplicate(true) - func set_progress(progress: float, bad: bool): var mat: ShaderMaterial = self.get_active_material(0) mat.set_shader_parameter("progress", progress) -- cgit v1.2.3-70-g09d2