From 37ac402338ee10c5101ea56e41a5875b72bbd78f Mon Sep 17 00:00:00 2001 From: nokoe Date: Sun, 14 Jul 2024 15:45:04 +0200 Subject: fix progress shader --- client/map/progress.gdshader | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'client/map/progress.gdshader') diff --git a/client/map/progress.gdshader b/client/map/progress.gdshader index 2ce33dd6..a5ebf575 100644 --- a/client/map/progress.gdshader +++ b/client/map/progress.gdshader @@ -1,6 +1,6 @@ /* Hurry Curry! - a game about cooking - Copyright 2024 metamuffin + Copyright 2024 nokoe Copyright 2024 tpart This program is free software: you can redistribute it and/or modify @@ -23,18 +23,18 @@ uniform float progress = 0.; uniform bool bad = false; void fragment() { - vec3 color = vec3(0., .5, 0.); - float alpha_fac = 1.; - if (bad) { - color = vec3(1., 0., 0.); - alpha_fac = sin(TIME * 15.) * .5 + 1.; - } - if (UV.x > progress) { - ALPHA = 1.; - color = vec3(0.1, 0.1, 0.1); - } - ALPHA *= alpha_fac; - ALBEDO = color; + vec3 color = vec3(0., .5, 0.); + float alpha_fac = 1.; + if (bad) { + color = vec3(progress, 1. - progress, 0.); + alpha_fac = (sin(TIME * 15.) + 1.) * .5; + } + if (UV.x > progress) { + ALPHA = 1.; + color = vec3(0.1, 0.1, 0.1); + } + ALPHA *= alpha_fac; + ALBEDO = color; } void vertex() { -- cgit v1.2.3-70-g09d2