From 4ee632304449b77689bf075d3dbcd2466210e118 Mon Sep 17 00:00:00 2001 From: tpart Date: Sun, 6 Oct 2024 21:17:52 +0200 Subject: Reorganize map files; Fix location of some theme files --- client/map/progress.gdshader | 48 -------------------------------------------- 1 file changed, 48 deletions(-) delete mode 100644 client/map/progress.gdshader (limited to 'client/map/progress.gdshader') diff --git a/client/map/progress.gdshader b/client/map/progress.gdshader deleted file mode 100644 index a5ebf575..00000000 --- a/client/map/progress.gdshader +++ /dev/null @@ -1,48 +0,0 @@ -/* - Hurry Curry! - a game about cooking - Copyright 2024 nokoe - Copyright 2024 tpart - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU Affero General Public License as published by - the Free Software Foundation, version 3 of the License only. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Affero General Public License for more details. - - You should have received a copy of the GNU Affero General Public License - along with this program. If not, see . - -*/ -shader_type spatial; -render_mode unshaded; - -uniform float progress = 0.; -uniform bool bad = false; - -void fragment() { - vec3 color = vec3(0., .5, 0.); - float alpha_fac = 1.; - if (bad) { - color = vec3(progress, 1. - progress, 0.); - alpha_fac = (sin(TIME * 15.) + 1.) * .5; - } - if (UV.x > progress) { - ALPHA = 1.; - color = vec3(0.1, 0.1, 0.1); - } - ALPHA *= alpha_fac; - ALBEDO = color; -} - -void vertex() { - mat4 modified_model_view = VIEW_MATRIX * mat4( - INV_VIEW_MATRIX[0], - INV_VIEW_MATRIX[1], - INV_VIEW_MATRIX[2], - MODEL_MATRIX[3] - ); - MODELVIEW_MATRIX = modified_model_view; -} -- cgit v1.2.3-70-g09d2