From 06baf4555dc1c7a64bed7d059fbe34c99e9638fb Mon Sep 17 00:00:00 2001 From: metamuffin Date: Fri, 6 Sep 2024 23:43:42 +0200 Subject: refactor settings again (part 1) --- client/map/tiles/grass.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'client/map/tiles/grass.gd') diff --git a/client/map/tiles/grass.gd b/client/map/tiles/grass.gd index b33642a3..4bd3587c 100644 --- a/client/map/tiles/grass.gd +++ b/client/map/tiles/grass.gd @@ -25,7 +25,7 @@ func _init(rename: String, _neighbors: Array): var random = RandomNumberGenerator.new() random.seed = rename.hash() - for _i in Global.get_setting("grass_amount"): + for _i in Global.get_setting("graphics.grass_amount"): var g: Node3D = GRASS_SIDE.instantiate() base_mesh.add_child(g) g.position = Vector3(random.randf_range(-.5, .5), 0, random.randf_range(-.5, .5)) -- cgit v1.2.3-70-g09d2