From 3fb89fbdaa05e411409f3107b856bd645fc0b58a Mon Sep 17 00:00:00 2001 From: tpart Date: Sat, 29 Jun 2024 20:40:44 +0200 Subject: Add grass amount setting; Fix bug in add missing keys function --- client/map/tiles/grass_generation.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'client/map') diff --git a/client/map/tiles/grass_generation.gd b/client/map/tiles/grass_generation.gd index 2031c64a..192d6790 100644 --- a/client/map/tiles/grass_generation.gd +++ b/client/map/tiles/grass_generation.gd @@ -8,7 +8,7 @@ func _ready(): var random = RandomNumberGenerator.new() random.randomize() - for _i in GRASS_COUNT: + for _i in Global.setting["grass_amount"]["value"]: var g: Node3D = grass_side.instantiate() add_child(g) g.position = Vector3(random.randf_range(-.5, .5), 0, random.randf_range(-.5, .5)) -- cgit v1.2.3-70-g09d2