From ed52a0750e168c26f69b72378d92a72b7e04031e Mon Sep 17 00:00:00 2001 From: tpart Date: Thu, 25 Sep 2025 15:23:45 +0200 Subject: Fix leek rotation in player hands --- client/map/items/leek.gd | 3 --- client/map/items/leek.res | Bin 11769 -> 11736 bytes client/map/items/leek.tscn | 2 +- 3 files changed, 1 insertion(+), 4 deletions(-) (limited to 'client/map') diff --git a/client/map/items/leek.gd b/client/map/items/leek.gd index ddb10df5..dc19a43a 100644 --- a/client/map/items/leek.gd +++ b/client/map/items/leek.gd @@ -19,7 +19,4 @@ extends Item func _init(owned_by_: Node3D): super(owned_by_) var leek: Node3D = load("res://map/items/leek.tscn").instantiate() - leek.rotation_degrees = Vector3(90, 0, 0) - leek.position.z = -.25 - leek.position.y = .1 base.add_child(leek) diff --git a/client/map/items/leek.res b/client/map/items/leek.res index 4bf31849..16c45f6f 100644 Binary files a/client/map/items/leek.res and b/client/map/items/leek.res differ diff --git a/client/map/items/leek.tscn b/client/map/items/leek.tscn index 1bd5a01b..4967246a 100644 --- a/client/map/items/leek.tscn +++ b/client/map/items/leek.tscn @@ -5,6 +5,6 @@ [node name="Leek" type="Node3D"] [node name="leek" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 0.75, 0, 0, 0, 1, 0, 0, 0) +transform = Transform3D(-4.371139e-08, 0.75, -4.371139e-08, 0, -3.278354e-08, -1, -1, -3.278354e-08, 1.9106855e-15, -0.25, 0.1, 0) mesh = ExtResource("1_sum7m") skeleton = NodePath("") -- cgit v1.2.3-70-g09d2