From 4a2e90eccb8b13f9350c856b66f2632f08025e96 Mon Sep 17 00:00:00 2001 From: metamuffin Date: Sun, 23 Mar 2025 23:06:12 +0100 Subject: pause game if all players are idle, closes #120 --- client/menu/ingame.gd | 2 ++ 1 file changed, 2 insertions(+) (limited to 'client/menu') diff --git a/client/menu/ingame.gd b/client/menu/ingame.gd index 33aa5fc1..85c03ad4 100644 --- a/client/menu/ingame.gd +++ b/client/menu/ingame.gd @@ -44,7 +44,9 @@ func anim_setup(): pass func _menu_open(): anim.play("activate") await anim.animation_finished + game.mp.send_idle(true) func _menu_exit(): + game.mp.send_idle(false) anim.play_backwards("activate") await anim.animation_finished -- cgit v1.2.3-70-g09d2