From b110ea6054f11d3f88ca454bb82f74a1420c84ca Mon Sep 17 00:00:00 2001 From: BigBrotherNii Date: Wed, 24 Jul 2024 14:39:32 +0200 Subject: stop music when entering lobby --- client/menu/lobby.gd | 1 + 1 file changed, 1 insertion(+) (limited to 'client/menu') diff --git a/client/menu/lobby.gd b/client/menu/lobby.gd index 89f73473..5b4616cf 100644 --- a/client/menu/lobby.gd +++ b/client/menu/lobby.gd @@ -43,6 +43,7 @@ func _ready(): game.data_updated.connect(initialize) game.joined.connect(_on_game_joined) game.left.connect(_on_game_left) + Sound.play_music("stop") # TODO: Input Lobby music func initialize(): map_count = game.maps.size() -- cgit v1.2.3-70-g09d2