From a3a4e6f2da74c9dd5231269001139071cedf5d55 Mon Sep 17 00:00:00 2001 From: nokoe Date: Sun, 23 Jun 2024 00:25:19 +0200 Subject: add progress --- client/textures/progress.gdshader | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 client/textures/progress.gdshader (limited to 'client/textures/progress.gdshader') diff --git a/client/textures/progress.gdshader b/client/textures/progress.gdshader new file mode 100644 index 00000000..0bf3e04a --- /dev/null +++ b/client/textures/progress.gdshader @@ -0,0 +1,28 @@ +shader_type spatial; + +uniform float progress = 0.; +uniform bool bad = false; + +void fragment() { + vec3 color = vec3(0., 1., 0.); + float alpha_fac = 1.; + if (bad) { + color = vec3(1., 0., 0.); + alpha_fac = sin(TIME * 15.) * .5 + 1.; + } + if (UV.x > progress) { + ALPHA = 0.1; + } + ALPHA *= alpha_fac; + ALBEDO = color; +} + +void vertex() { + mat4 modified_model_view = VIEW_MATRIX * mat4( + INV_VIEW_MATRIX[0], + INV_VIEW_MATRIX[1], + INV_VIEW_MATRIX[2], + MODEL_MATRIX[3] + ); + MODELVIEW_MATRIX = modified_model_view; +} -- cgit v1.2.3-70-g09d2